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Archives/BF1942/levels/DC_LostVillage_nopara.rfa
bf1942/levels/DC_LostVillage_nopara/standardMesh/plantsgroup1-large.rs
subshader "plantsgroup1-large_Material0" "StandardMesh/Default"
{
   lighting false;
   materialDiffuse .7 .7 .7;
   lightingSpecular false;
   twosided true;
   transparent true;
   depthWrite true;
   alphaTestRef 0.4;
   texture "bf1942/levels/DC_LostVillage/Texture/desertplants1";
}