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Archives/BF1942/levels/DC_Al_Nas.rfa
bf1942/levels/DC_Al_Nas/standardmesh/city_dumpster1.rs
subshader "city_dumpster1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "texture/city_dumpster1";
}