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Archives/BF1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/StandardMesh/trafficlightC_m1.rs
subshader "trafficlightC_m1_Material0" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/BlackMantis/texture/Metal02_lh";
}
subshader "trafficlightC_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/BlackMantis/texture/trafficlight01";
}
subshader "trafficlightC_m1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
twosided true;
texture "bf1942/levels/BlackMantis/texture/WhiteWall01_lh";
}
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/BlackMantis/texture/Metal02_lh";
}
subshader "trafficlightC_m1_Material1" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
texture "bf1942/levels/BlackMantis/texture/trafficlight01";
}
subshader "trafficlightC_m1_Material2" "StandardMesh/Default"
{
lighting true;
materialDiffuse 1 1 1;
lightingSpecular false;
twosided true;
texture "bf1942/levels/BlackMantis/texture/WhiteWall01_lh";
}