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Archives/BF1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/StandardMesh/urb_mrkblockfrnt1_m2.rs
subshader "urb_mrkblockfrnt1_m2_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/urb_mrkblockfrnt1_m2";
}