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Archives/BF1942/levels/Rush_Hour.rfa
bf1942/levels/Rush_Hour/Tweaks/MaterialTweaks.con
MaterialManager.material 653
MaterialManager.materialAttGroup 653
MaterialManager.materialDefGroup 653
MaterialManager.materialDamage 100


rem ***************************************************
rem * ***** 9mm pistol bullet - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 653
MaterialManager.defGroup 40
rem MaterialManager.damageMod 1.5

rem *** Insta-death HeadShot
MaterialManager.damageMod 100
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 653
MaterialManager.defGroup 41
MaterialManager.damageMod 0.875
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 653
MaterialManager.defGroup 42
MaterialManager.damageMod 0.25
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 25mm HEDP - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 674
MaterialManager.defGroup 40
rem MaterialManager.damageMod 10

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 674
MaterialManager.defGroup 41
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 674
MaterialManager.defGroup 42
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 30mm Airplane explosion - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 501
MaterialManager.defGroup 40
rem MaterialManager.damageMod 5

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 501
MaterialManager.defGroup 41
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 501
MaterialManager.defGroup 42
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 25mm Armor Piercing shells - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 684
MaterialManager.defGroup 40
rem MaterialManager.damageMod 5

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 684
MaterialManager.defGroup 41
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 684
MaterialManager.defGroup 42
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 40mm Grenade explosion - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 861
MaterialManager.defGroup 40
rem MaterialManager.damageMod 5

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 861
MaterialManager.defGroup 41
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 861
MaterialManager.defGroup 42
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** .50 cal rifle bullet - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 670
MaterialManager.defGroup 40
rem MaterialManager.damageMod 10

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 670
MaterialManager.defGroup 41
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 670
MaterialManager.defGroup 42
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** .50 cal sniper rifle bullet - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 672
MaterialManager.defGroup 40
rem MaterialManager.damageMod 10

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 672
MaterialManager.defGroup 41
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 672
MaterialManager.defGroup 42
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 5.56mm rifle bullet - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 652
MaterialManager.defGroup 40
rem MaterialManager.damageMod 2

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 652
MaterialManager.defGroup 41
MaterialManager.damageMod 1
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 652
MaterialManager.defGroup 42
MaterialManager.damageMod 0.75
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 7.62x39 rifle bullet - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 650
MaterialManager.defGroup 40
rem MaterialManager.damageMod 2.5

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 650
MaterialManager.defGroup 41
MaterialManager.damageMod 1.25
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 650
MaterialManager.defGroup 42
MaterialManager.damageMod 0.95
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 7.62x54 rifle bullet - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 651
MaterialManager.defGroup 40
rem MaterialManager.damageMod 4

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 651
MaterialManager.defGroup 41
MaterialManager.damageMod 2
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 651
MaterialManager.defGroup 42
MaterialManager.damageMod 1.75
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** 7.62mm Minigun - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 506
MaterialManager.defGroup 40
rem MaterialManager.damageMod 10

rem *** Insta-death HeadShot
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_DomeSplash

MaterialManager.attGroup 506
MaterialManager.defGroup 41
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_TorsoSplatter

MaterialManager.attGroup 506
MaterialManager.defGroup 42
MaterialManager.damageMod 10
MaterialManager.setEffectTemplate e_LimbDamage

rem ***************************************************
rem * ***** M203 explosion - DIRECT DAMAGE *****
rem ***************************************************
MaterialManager.attGroup 708
MaterialManager.defGroup 40
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_ExplBloodSpray

MaterialManager.attGroup 708
MaterialManager.defGroup 41
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_ExplBloodSpray

MaterialManager.attGroup 708
MaterialManager.defGroup 42
MaterialManager.damageMod 5
MaterialManager.setEffectTemplate e_ExplBloodSpray

rem * *************************************************
rem *      Infantry target
rem * *************************************************

MaterialManager.attGroup 226
MaterialManager.defGroup 40
MaterialManager.damageMod 15
MaterialManager.setEffectTemplate e_BigExplBloodSpray

MaterialManager.attGroup 226
MaterialManager.defGroup 41
MaterialManager.damageMod 15
MaterialManager.setEffectTemplate e_BigExplBloodSpray

MaterialManager.attGroup 226
MaterialManager.defGroup 42
MaterialManager.damageMod 15
MaterialManager.setEffectTemplate e_BigExplBloodSpray