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archives/bf1942/levels/peenemunde.rfa
bf1942/levels/peenemunde/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Peenemunde\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .262/.234/.204
renderer.globalAmbientColor 0.15
renderer.ambientColor .1
renderer.diffuseColor .4/.4/.4
renderer.specularColor 0.2/.18/.18
renderer.animatedMeshDiffuseFactor 0.5
renderer.animatedMeshAmbientColor 0.4
treeRenderer.billboardLightScale 0.4
shadow.shadowColor 0.5
textureManager.alternativePath Texture/Air/B17/Rus
textureManager.alternativePath Texture/Air/B17/AmeSum
textureManager.alternativePath Texture/Air/bf109/GerRus
textureManager.alternativePath Texture/Air/BF110/GerSum
textureManager.alternativePath Texture/Air/C47/Rus
textureManager.alternativePath Texture/Air/Ju88A/GerSum
textureManager.alternativePath Texture/Air/Spitfire/Rus
textureManager.alternativePath Texture/Air/Stuka/GerRus
textureManager.alternativePath Texture/Air/Yak9/Rus
textureManager.alternativePath Texture/Land/AA_Allies/RusSum
textureManager.alternativePath Texture/Land/AT25/AmeSum
textureManager.alternativePath Texture/Land/Browning/AmePac
textureManager.alternativePath Texture/Land/DSHK/RusPac
textureManager.alternativePath Texture/Land/Flak_38/GerSum1
textureManager.alternativePath Texture/Land/Flakpanzer/GerSum1
textureManager.alternativePath Texture/Land/Hanomag/GerSum1
textureManager.alternativePath Texture/Land/HD_XA42/Bri
textureManager.alternativePath Texture/Land/Kubelwagen/GerSum1
textureManager.alternativePath Texture/Land/M3A1/Rus
textureManager.alternativePath Texture/Land/M3Grant/Rus
textureManager.alternativePath Texture/Land/Pak40/GerSum1
textureManager.alternativePath Texture/Land/PanzerIV/GerSum1
textureManager.alternativePath Texture/Land/R75/GerSum1
textureManager.alternativePath Texture/Land/Sherman/Rus
textureManager.alternativePath Texture/Land/SturmGeschutz/GerSum1
textureManager.alternativePath Texture/Land/T34/RusSum
textureManager.alternativePath Texture/Land/T34-85/RusSum
textureManager.alternativePath Texture/Land/Tiger/GerSum1
textureManager.alternativePath Texture/Land/Wespe/GerSum1
textureManager.alternativePath Texture/Land/Willy/Rus
textureManager.alternativePath Texture/Sea/Lcvp/Rus
textureManager.alternativePath Texture/Weapons/RusPac
textureManager.alternativePath Texture/Weapons/Rus
textureManager.alternativePath Texture/Weapons/AmePac
textureManager.alternativePath Texture/Weapons/Ger
textureManager.alternativePath Texture/Weapons/GerEur
textureManager.alternativePath Texture/Weapons/JapPac
textureManager.alternativePath Texture/Soldiers/German/Face/2
textureManager.alternativePath Texture/Soldiers/Russian/Face/2
textureManager.alternativePath Texture/Soldiers/German/Russia
textureManager.alternativePath Texture/BF/Burned/Alt
textureManager.alternativePath Texture/BF/German
textureManager.alternativePath Texture/BF/Europe
textureManager.alternativePath Texture/BF/Burned
textureManager.alternativePath Texture/BF/Europe/Alt
textureManager.alternativePath Texture/BF/Camo
textureManager.alternativePath Texture/Sky
textureManager.alternativePath Texture/Terrain/Grass
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 400
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout_44
game.setKit 1 1 German_Assault_44
game.setKit 1 2 German_AT_44
game.setKit 1 3 German_Medic_44
game.setKit 1 4 German_Engineer_44
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 Rus_Scout_44
game.setKit 2 1 Rus_Assault_44
game.setKit 2 2 Rus_AT_44
game.setKit 2 3 Rus_Medic_44
game.setKit 2 4 Rus_Engineer_44
game.setActiveCombatArea 0 0 1792 1792
run Init/SkyAndSun
run Init/Terrain
water.specularEnable 1
water.texLayer1 texture/water22
water.texLayer2 texture/water42
water.normalMap texture/normalMap03
water.scrollDirectionNormalmap 1/0
water.scrollDirection1 0/1
water.scrollDirection2 0/-1
water.specularColor 0.3/.3/.29
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.02
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap .48
water.lightDirection -.347606/.0851363/-.933767
water.color 0.40/0.45/0.47
water.waterColorDepth 5
water.waterAlphaDepth .5
water.waterShallowAlpha 1.8
water.envmapcolor 0.70/0.80/0.70
water.deepColor 0.3/.35/.3
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 1005/110/490
game.setBeforeSpawnCameraPosition 2 1005/110/490
game.enablefreecamera 1
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Peenemunde\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .262/.234/.204
renderer.globalAmbientColor 0.15
renderer.ambientColor .1
renderer.diffuseColor .4/.4/.4
renderer.specularColor 0.2/.18/.18
renderer.animatedMeshDiffuseFactor 0.5
renderer.animatedMeshAmbientColor 0.4
treeRenderer.billboardLightScale 0.4
shadow.shadowColor 0.5
textureManager.alternativePath Texture/Air/B17/Rus
textureManager.alternativePath Texture/Air/B17/AmeSum
textureManager.alternativePath Texture/Air/bf109/GerRus
textureManager.alternativePath Texture/Air/BF110/GerSum
textureManager.alternativePath Texture/Air/C47/Rus
textureManager.alternativePath Texture/Air/Ju88A/GerSum
textureManager.alternativePath Texture/Air/Spitfire/Rus
textureManager.alternativePath Texture/Air/Stuka/GerRus
textureManager.alternativePath Texture/Air/Yak9/Rus
textureManager.alternativePath Texture/Land/AA_Allies/RusSum
textureManager.alternativePath Texture/Land/AT25/AmeSum
textureManager.alternativePath Texture/Land/Browning/AmePac
textureManager.alternativePath Texture/Land/DSHK/RusPac
textureManager.alternativePath Texture/Land/Flak_38/GerSum1
textureManager.alternativePath Texture/Land/Flakpanzer/GerSum1
textureManager.alternativePath Texture/Land/Hanomag/GerSum1
textureManager.alternativePath Texture/Land/HD_XA42/Bri
textureManager.alternativePath Texture/Land/Kubelwagen/GerSum1
textureManager.alternativePath Texture/Land/M3A1/Rus
textureManager.alternativePath Texture/Land/M3Grant/Rus
textureManager.alternativePath Texture/Land/Pak40/GerSum1
textureManager.alternativePath Texture/Land/PanzerIV/GerSum1
textureManager.alternativePath Texture/Land/R75/GerSum1
textureManager.alternativePath Texture/Land/Sherman/Rus
textureManager.alternativePath Texture/Land/SturmGeschutz/GerSum1
textureManager.alternativePath Texture/Land/T34/RusSum
textureManager.alternativePath Texture/Land/T34-85/RusSum
textureManager.alternativePath Texture/Land/Tiger/GerSum1
textureManager.alternativePath Texture/Land/Wespe/GerSum1
textureManager.alternativePath Texture/Land/Willy/Rus
textureManager.alternativePath Texture/Sea/Lcvp/Rus
textureManager.alternativePath Texture/Weapons/RusPac
textureManager.alternativePath Texture/Weapons/Rus
textureManager.alternativePath Texture/Weapons/AmePac
textureManager.alternativePath Texture/Weapons/Ger
textureManager.alternativePath Texture/Weapons/GerEur
textureManager.alternativePath Texture/Weapons/JapPac
textureManager.alternativePath Texture/Soldiers/German/Face/2
textureManager.alternativePath Texture/Soldiers/Russian/Face/2
textureManager.alternativePath Texture/Soldiers/German/Russia
textureManager.alternativePath Texture/BF/Burned/Alt
textureManager.alternativePath Texture/BF/German
textureManager.alternativePath Texture/BF/Europe
textureManager.alternativePath Texture/BF/Burned
textureManager.alternativePath Texture/BF/Europe/Alt
textureManager.alternativePath Texture/BF/Camo
textureManager.alternativePath Texture/Sky
textureManager.alternativePath Texture/Terrain/Grass
Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 400
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout_44
game.setKit 1 1 German_Assault_44
game.setKit 1 2 German_AT_44
game.setKit 1 3 German_Medic_44
game.setKit 1 4 German_Engineer_44
game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 Rus_Scout_44
game.setKit 2 1 Rus_Assault_44
game.setKit 2 2 Rus_AT_44
game.setKit 2 3 Rus_Medic_44
game.setKit 2 4 Rus_Engineer_44
game.setActiveCombatArea 0 0 1792 1792
run Init/SkyAndSun
run Init/Terrain
water.specularEnable 1
water.texLayer1 texture/water22
water.texLayer2 texture/water42
water.normalMap texture/normalMap03
water.scrollDirectionNormalmap 1/0
water.scrollDirection1 0/1
water.scrollDirection2 0/-1
water.specularColor 0.3/.3/.29
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.02
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap .48
water.lightDirection -.347606/.0851363/-.933767
water.color 0.40/0.45/0.47
water.waterColorDepth 5
water.waterAlphaDepth .5
water.waterShallowAlpha 1.8
water.envmapcolor 0.70/0.80/0.70
water.deepColor 0.3/.35/.3
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 1005/110/490
game.setBeforeSpawnCameraPosition 2 1005/110/490
game.enablefreecamera 1