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archives/bf1942/levels/anzio.rfa
bf1942/levels/anzio/Sounds/Anzio_river.con
rem *** Anzio_river_01 ***
ObjectTemplate.create AreaObject Anzio_river_01
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Anzio_river.ssc
ObjectTemplate.triggerRadius 70
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint 3.64197/128.889
ObjectTemplate.addLinePoint -101.775/287.048
ObjectTemplate.addLinePoint -401.621/293.328
ObjectTemplate.addLinePoint -101.775/287.048
ObjectTemplate.addLinePoint 3.64197/128.889
ObjectTemplate.addLinePoint 0/0
rem *** Anzio_river_02 ***
ObjectTemplate.create AreaObject Anzio_river_02
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Anzio_river.ssc
ObjectTemplate.triggerRadius 70
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint 8.34924/47.9738
ObjectTemplate.addLinePoint -31.5282/138.422
ObjectTemplate.addLinePoint -116.997/162.492
ObjectTemplate.addLinePoint -31.5282/138.422
ObjectTemplate.addLinePoint 8.34924/47.9738
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.create AreaObject Anzio_river_01
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Anzio_river.ssc
ObjectTemplate.triggerRadius 70
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint 3.64197/128.889
ObjectTemplate.addLinePoint -101.775/287.048
ObjectTemplate.addLinePoint -401.621/293.328
ObjectTemplate.addLinePoint -101.775/287.048
ObjectTemplate.addLinePoint 3.64197/128.889
ObjectTemplate.addLinePoint 0/0
rem *** Anzio_river_02 ***
ObjectTemplate.create AreaObject Anzio_river_02
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Anzio_river.ssc
ObjectTemplate.triggerRadius 70
ObjectTemplate.addLinePoint 0/0
ObjectTemplate.addLinePoint 8.34924/47.9738
ObjectTemplate.addLinePoint -31.5282/138.422
ObjectTemplate.addLinePoint -116.997/162.492
ObjectTemplate.addLinePoint -31.5282/138.422
ObjectTemplate.addLinePoint 8.34924/47.9738
ObjectTemplate.addLinePoint 0/0