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archives/bf1942/levels/eagles_nest.rfa
bf1942/levels/eagles_nest/AI/StrategicAreas.con
if v_arg1 == host
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup tank
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 tank
aiSettings.addVehicleToVehicleGroup 1 infantry
aiSettings.addVehicleToVehicleGroup 2 infantry
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 infantry
aiSettings.addVehicleToVehicleGroup 5 tank
aiSettings.addVehicleToVehicleGroup 6 tank
aiSettings.addVehicleToVehicleGroup 7 tank
aiSettings.addVehicleToVehicleGroup 8 infantry
aiSettings.addVehicleToVehicleGroup 9 infantry
aiSettings.addVehicleToVehicleGroup 10 infantry
aiSettings.addVehicleToVehicleGroup 11 infantry
aiSettings.addVehicleToVehicleGroup 12 infantry
aiSettings.addVehicleToVehicleGroup 13 infantry
aiSettings.addVehicleToVehicleGroup 14 tank
aiSettings.addVehicleToVehicleGroup 15 tank
aiSettings.addVehicleToVehicleGroup 16 infantry
rem *** Create strategic areas ***
aiStrategicArea.create EaglesNest 203.5/666 213.5/676 200
aiStrategicArea.create EaglesNestCP 178.5/618.5 183.5/623.5 100
aiStrategicArea.create WP1 780/270 813/288 10
aiStrategicArea.create WP2 505/280 525/295 10
aiStrategicArea.create allies_base 807/365 840/400 200
aiStrategicArea.create axis_bridge 617/539 632/547 75
aiStrategicArea.create axis_house 243/423 258/438 120
aiStrategicArea.create axis_town 369.5/410.5 407/448 120
aiStrategicArea.create axis_tunnel 325/729 335/740 150
aiStrategicArea.create tanks 271/342 291/362 50
aiStrategicArea.setActive EaglesNest
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour EaglesNestCP
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 216/629
AIStrategicArea.setOrderPosition Infantery 216/629
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive EaglesNestCP
AIStrategicArea.addNeighbour EaglesNest
AIStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 216/629
AIStrategicArea.setOrderPosition Infantery 181/627
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive WP1
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour allies_base
AIStrategicArea.addNeighbour WP2
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 813/282
AIStrategicArea.setOrderPosition Infantery 813/282
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 37.5899
aiStrategicArea.setActive WP2
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour tanks
AIStrategicArea.addNeighbour WP1
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 525/288
AIStrategicArea.setOrderPosition Infantery 525/288
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 25
aiStrategicArea.setActive allies_base
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_bridge
AIStrategicArea.addNeighbour WP1
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 832/414
AIStrategicArea.setOrderPosition Infantery 832/414
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive axis_bridge
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour allies_base
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 632/537
AIStrategicArea.setOrderPosition Infantery 632/537
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive axis_house
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour tanks
AIStrategicArea.addNeighbour WP2
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 262/454
AIStrategicArea.setOrderPosition Infantery 258/438
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 40
aiStrategicArea.setActive axis_town
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour axis_bridge
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour tanks
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 422/433
AIStrategicArea.setOrderPosition Infantery 422/433
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive axis_tunnel
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour EaglesNest
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 328/740
AIStrategicArea.setOrderPosition Infantery 328/740
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 26.2155
aiStrategicArea.setActive tanks
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour WP2
aiStrategicArea.addObjectTypeFlag LandSpawner
AIStrategicArea.setOrderPosition Tank 291/362
AIStrategicArea.setOrderPosition Infantery 291/362
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 14.1421
rem *** Create vehicle groups ***
aiSettings.createVehicleGroup infantry
aiSettings.createVehicleGroup tank
rem * add vehicles to the groups *
aiSettings.addVehicleToVehicleGroup 0 tank
aiSettings.addVehicleToVehicleGroup 1 infantry
aiSettings.addVehicleToVehicleGroup 2 infantry
aiSettings.addVehicleToVehicleGroup 3 infantry
aiSettings.addVehicleToVehicleGroup 4 infantry
aiSettings.addVehicleToVehicleGroup 5 tank
aiSettings.addVehicleToVehicleGroup 6 tank
aiSettings.addVehicleToVehicleGroup 7 tank
aiSettings.addVehicleToVehicleGroup 8 infantry
aiSettings.addVehicleToVehicleGroup 9 infantry
aiSettings.addVehicleToVehicleGroup 10 infantry
aiSettings.addVehicleToVehicleGroup 11 infantry
aiSettings.addVehicleToVehicleGroup 12 infantry
aiSettings.addVehicleToVehicleGroup 13 infantry
aiSettings.addVehicleToVehicleGroup 14 tank
aiSettings.addVehicleToVehicleGroup 15 tank
aiSettings.addVehicleToVehicleGroup 16 infantry
rem *** Create strategic areas ***
aiStrategicArea.create EaglesNest 203.5/666 213.5/676 200
aiStrategicArea.create EaglesNestCP 178.5/618.5 183.5/623.5 100
aiStrategicArea.create WP1 780/270 813/288 10
aiStrategicArea.create WP2 505/280 525/295 10
aiStrategicArea.create allies_base 807/365 840/400 200
aiStrategicArea.create axis_bridge 617/539 632/547 75
aiStrategicArea.create axis_house 243/423 258/438 120
aiStrategicArea.create axis_town 369.5/410.5 407/448 120
aiStrategicArea.create axis_tunnel 325/729 335/740 150
aiStrategicArea.create tanks 271/342 291/362 50
aiStrategicArea.setActive EaglesNest
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour EaglesNestCP
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 216/629
AIStrategicArea.setOrderPosition Infantery 216/629
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive EaglesNestCP
AIStrategicArea.addNeighbour EaglesNest
AIStrategicArea.addAllowedVehicleGroup infantry
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 216/629
AIStrategicArea.setOrderPosition Infantery 181/627
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive WP1
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour allies_base
AIStrategicArea.addNeighbour WP2
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 813/282
AIStrategicArea.setOrderPosition Infantery 813/282
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 37.5899
aiStrategicArea.setActive WP2
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour tanks
AIStrategicArea.addNeighbour WP1
aiStrategicArea.addObjectTypeFlag Route
AIStrategicArea.setOrderPosition Tank 525/288
AIStrategicArea.setOrderPosition Infantery 525/288
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 25
aiStrategicArea.setActive allies_base
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_bridge
AIStrategicArea.addNeighbour WP1
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 832/414
AIStrategicArea.setOrderPosition Infantery 832/414
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive axis_bridge
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour allies_base
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 632/537
AIStrategicArea.setOrderPosition Infantery 632/537
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive axis_house
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour tanks
AIStrategicArea.addNeighbour WP2
aiStrategicArea.addObjectTypeFlag Flank
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 262/454
AIStrategicArea.setOrderPosition Infantery 258/438
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 40
aiStrategicArea.setActive axis_town
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour axis_bridge
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour tanks
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 422/433
AIStrategicArea.setOrderPosition Infantery 422/433
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 14.1421
aiStrategicArea.setActive axis_tunnel
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour axis_tunnel
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour EaglesNest
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 328/740
AIStrategicArea.setOrderPosition Infantery 328/740
aiStrategicArea.setSide 0
aiStrategicArea.vehicleSearchRadius 26.2155
aiStrategicArea.setActive tanks
AIStrategicArea.addAllowedVehicleGroup infantry
AIStrategicArea.addAllowedVehicleGroup tank
AIStrategicArea.addNeighbour axis_house
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour WP2
aiStrategicArea.addObjectTypeFlag LandSpawner
AIStrategicArea.setOrderPosition Tank 291/362
AIStrategicArea.setOrderPosition Infantery 291/362
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 14.1421