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archives/bf1942/levels/eagles_nest.rfa
bf1942/levels/eagles_nest/SinglePlayerAxis.con

run singleplayer/ControlPointTemplates
run singleplayer/SpawnpointManagerSettings
run singleplayer/SoldierSpawnTemplates
run singleplayer/SoldierSpawns
run singleplayer/ObjectSpawnTemplates

ObjectTemplate.setActive ALLIESBASE
ObjectTemplate.team 2


Game.setNumberOfTickets 1 100
Game.setNumberOfTickets 2 100
Game.setTicketLostPerMin 1 10
Game.setTicketLostPerMin 2 10
game.maxNrofPlayers 16


rem ----- Host
rem ----------------------------------------------------------------------------
run ai v_arg1

run SinglePlayer/ObjectSpawns v_arg1
run SinglePlayer/ObjectSpawnsAxis v_arg1
run singleplayer/ControlPoints v_arg1
rem run singleplayer/AdditionalStaticObjects v_arg1
rem *** Always spawn immediatly in singleplayer missions!
if v_arg1 == host
game.timeToNextWave 10
endIf