This page is under construction
archives/bf1942/levels/salerno.rfa
bf1942/levels/salerno/AI/conditions.con
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------


rem *** Create Conditions ***

rem *** Salerno ***

rem ** common **
aiStrategy.createConstantCondition timeCond Fuzzy EqualSmaller Friendly Time 360
aiStrategy.setConditionStrength AdvisoryNegative
aiStrategy.setIsAbortCondition 1

rem ** flank **
aiStrategy.createConstantCondition noCentreCPCond Crisp Equal Friendly Centre 0
aiStrategy.setConditionStrength Required

rem ** holdAndCamp **
aiStrategy.createConstantCondition twoCPCond Crisp Equal Friendly ControlPoint 2
aiStrategy.setConditionStrength Required

rem ** breakOut **
aiStrategy.createConstantCondition threeEnemyCPCond Crisp Equal Enemy ControlPoint 3
aiStrategy.setConditionStrength Required

rem ** baseCamp **
aiStrategy.createConstantCondition threeCPCond Crisp Equal Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem ** direct **
aiStrategy.createConstantCondition constCond Crisp Equal Friendly UnitConstant 3
aiStrategy.setConditionStrength Required



rem ----------------------------------------------------------------------------
endIf