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archives/bf1942/levels/kbely_airfield.rfa
bf1942/levels/kbely_airfield/AIpathFinding.con
rem *** pathfinding debug mode

if v_arg1 == host

rem game.aiPathfindingDebuggingActive 1

rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***

rem *** Set number of AStar resources ***
ai.numAStarResources 12

rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel



rem *** Tank ***
ai.addSearchMap Tank0 0 0 30 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 890/664
ai.setSmoothing 0 20

rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 40 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 890/664
ai.setSmoothing 1 10

rem *** Boat ***
ai.addSearchType Boat

rem *** LandingCraft ***
ai.addSearchType LandingCraft

ai.addSearchType Amphibious


rem *** Load maps ***
ai.loadMaps

endIf