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archives/bf1942/levels/kbely_airfield.rfa
bf1942/levels/kbely_airfield/ai/StrategicAreas.con
if v_arg1 == host

rem *** Create strategic areas ***
aiStrategicArea.create axis_base 1139/1222 1149/1232 300

aiStrategicArea.create axis_base_exit 1282/1116 1292/1126 100

aiStrategicArea.create axis_town_two 1330/943 1340/953 200

aiStrategicArea.create axis_town 1168/870 1178/880 200

aiStrategicArea.create allies_town 894/817 904/827 250

aiStrategicArea.create allies_base 872/623 882/633 200

aiStrategicArea.setActive axis_base
AIStrategicArea.addNeighbour axis_base_exit
aiStrategicArea.addObjectTypeFlag ControlPoint
aiStrategicArea.addObjectTypeFlag LandSpawner
AIStrategicArea.setOrderPosition Tank 1140/1230
AIStrategicArea.setOrderPosition Infantry 1146/1235
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 75

aiStrategicArea.setActive axis_base_exit
AIStrategicArea.addNeighbour axis_town_two
AIStrategicArea.addNeighbour axis_base
aiStrategicArea.addObjectTypeFlag Route
aiStrategicArea.setSide 1

aiStrategicArea.setActive axis_town_two
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour axis_base_exit
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1323/954
AIStrategicArea.setOrderPosition Infantry 1336/954
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 40

aiStrategicArea.setActive axis_town
AIStrategicArea.addNeighbour axis_town_two
AIStrategicArea.addNeighbour allies_town
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 1170/875
AIStrategicArea.setOrderPosition Infantry 1176/884
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 25

aiStrategicArea.setActive allies_town
AIStrategicArea.addNeighbour axis_town
AIStrategicArea.addNeighbour allies_base
aiStrategicArea.addObjectTypeFlag ControlPoint
AIStrategicArea.setOrderPosition Tank 912/837
AIStrategicArea.setOrderPosition Infantry 905/825
aiStrategicArea.setSide 1
aiStrategicArea.vehicleSearchRadius 25

aiStrategicArea.setActive allies_base
aiStrategicArea.addObjectTypeFlag Base
aiStrategicArea.addObjectTypeFlag LandSpawner
AIStrategicArea.setOrderPosition Tank 882/633
AIStrategicArea.setOrderPosition Infantry 882/633
aiStrategicArea.setSide 2
aiStrategicArea.vehicleSearchRadius 50
aiStrategicArea.setTakeable 1 0

endIf