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archives/bf1942/levels/mimoyecques.rfa
bf1942/levels/mimoyecques/AI/prerequisites.con
if v_arg1 == host
rem *** Create Prerequisites ***
rem *** Mimoyecques ***
rem ** American **
rem * EndGame Defence *
aiStrategy.createPrerequisite endGameDefencePrereq
aiStrategy.addCondition sixCPCond 10.0
rem * Initial Attack *
aiStrategy.createPrerequisite initialPrereq
aiStrategy.addCondition max4CPCond 10.0
rem * Final Attack *
aiStrategy.createPrerequisite finalPrereq
aiStrategy.addCondition min4CPCond 3.0
aiStrategy.addCondition max5CPCond 3.0
rem ** German **
rem * Beach Defence *
aiStrategy.createPrerequisite beachDefencePrereq
aiStrategy.addCondition min5CPCond 10.0
rem * 1Repulse *
aiStrategy.createPrerequisite 1RepulsePrereq
aiStrategy.addCondition fourCPCond 5.0
rem * 2Repulse *
aiStrategy.createPrerequisite 2RepulsePrereq
aiStrategy.addCondition max3CPCond 5.0
endIf
rem *** Create Prerequisites ***
rem *** Mimoyecques ***
rem ** American **
rem * EndGame Defence *
aiStrategy.createPrerequisite endGameDefencePrereq
aiStrategy.addCondition sixCPCond 10.0
rem * Initial Attack *
aiStrategy.createPrerequisite initialPrereq
aiStrategy.addCondition max4CPCond 10.0
rem * Final Attack *
aiStrategy.createPrerequisite finalPrereq
aiStrategy.addCondition min4CPCond 3.0
aiStrategy.addCondition max5CPCond 3.0
rem ** German **
rem * Beach Defence *
aiStrategy.createPrerequisite beachDefencePrereq
aiStrategy.addCondition min5CPCond 10.0
rem * 1Repulse *
aiStrategy.createPrerequisite 1RepulsePrereq
aiStrategy.addCondition fourCPCond 5.0
rem * 2Repulse *
aiStrategy.createPrerequisite 2RepulsePrereq
aiStrategy.addCondition max3CPCond 5.0
endIf