This page is under construction
archives/bf1942/levels/mimoyecques.rfa
bf1942/levels/mimoyecques/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Bocage\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .860/.878/.875
renderer.globalLodPercent 1
renderer.globalAmbientColor .075
renderer.ambientColor .075
renderer.diffuseColor .6/.6/.6
renderer.specularColor .3/.3/.3
renderer.animatedMeshdiffusefactor 0.55
renderer.animatedMeshAmbientColor 0.35
treeRenderer.billboardLightScale 0.3
shadow.shadowColor 0.5
textureManager.alternativePath Texture/Air/B17/AmeSum
textureManager.alternativePath Texture/Air/bf109/GerSum
textureManager.alternativePath Texture/Air/BF110/GerSum
textureManager.alternativePath Texture/Air/C47/Bri
textureManager.alternativePath Texture/Air/Ju88A/GerSum
textureManager.alternativePath Texture/Air/Mosquito/BriSum
textureManager.alternativePath Texture/Air/Mustang/AmeSum
textureManager.alternativePath Texture/Air/Spitfire/BriSum
textureManager.alternativePath Texture/Air/Stuka/GerSum
textureManager.alternativePath Texture/Land/AA_Allies/RusSum
textureManager.alternativePath Texture/Land/AT25/AmeSum
textureManager.alternativePath Texture/Land/Browning/AmeSum
textureManager.alternativePath Texture/Land/Defgun/GerSum
textureManager.alternativePath Texture/Land/Flak_38/GerSum
textureManager.alternativePath Texture/Land/Flakpanzer/GerSum
textureManager.alternativePath Texture/Land/Greyhound/AmePac
textureManager.alternativePath Texture/Land/Hanomag/GerSum
textureManager.alternativePath Texture/Land/HD_XA42/Bri
textureManager.alternativePath Texture/Land/Kubelwagen/GerSum
textureManager.alternativePath Texture/Land/M3A1/AmePac
textureManager.alternativePath Texture/Land/M3GMC/AmePac
textureManager.alternativePath Texture/Land/M3Grant/AmeSum
textureManager.alternativePath Texture/Land/M10/AmePac
textureManager.alternativePath Texture/Land/M11-39/GerSum
textureManager.alternativePath Texture/Land/Pak40/GerSum
textureManager.alternativePath Texture/Land/PanzerIV/GerSum
textureManager.alternativePath Texture/Land/Priest/AmePac
textureManager.alternativePath Texture/Land/R75/GerSum
textureManager.alternativePath Texture/Land/Sherman/Bri
textureManager.alternativePath Texture/Land/SturmGeschutz/GerSum
textureManager.alternativePath Texture/Land/Tiger/GerSum
textureManager.alternativePath Texture/Land/Wespe/GerSum
textureManager.alternativePath Texture/Land/Willy/AmePac
textureManager.alternativePath Texture/Sea/Elco80/Ame
textureManager.alternativePath Texture/Sea/Fletcher/Ame2
textureManager.alternativePath Texture/Sea/Lcvp/Bri
textureManager.alternativePath Texture/Sea/Type38/GerEur
textureManager.alternativePath Texture/Soldiers/Canadian/Summer
textureManager.alternativePath Texture/Soldiers/German/Summer
textureManager.alternativePath Texture/Weapons/AmeSum
textureManager.alternativePath Texture/Weapons/AmeEur
textureManager.alternativePath Texture/Weapons/Ger
textureManager.alternativePath Texture/Weapons/GerEur
textureManager.alternativePath Texture/BF/German
textureManager.alternativePath Texture/BF/Camo
textureManager.alternativePath Texture/BF/Burned
textureManager.alternativePath Texture/BF/Europe/Alt1
textureManager.alternativePath Texture/BF/Europe
textureManager.alternativePath Texture/Sky/Alt
textureManager.alternativePath Texture/Terrain/Grass
Game.setViewDistance 500
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 500
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout_44
game.setKit 1 1 German_Assault_44
game.setKit 1 2 German_AT_44
game.setKit 1 3 German_Medic_44
game.setKit 1 4 German_Engineer_44
game.setTeamSkin 2 CanadianSoldier
game.setKit 2 0 Canadian_Scout
game.setKit 2 1 Canadian_Assault
game.setKit 2 2 Canadian_AT
game.setKit 2 3 Canadian_Medic
game.setKit 2 4 Canadian_Engineer
rem game.setActiveCombatArea 128 128 896 896
run Init/SkyAndSun
run Init/Terrain
water.specularEnable 1
water.texLayer1 texture/water31
water.texLayer2 texture/water32
water.normalMap texture/normalMap04
water.scrollDirectionNormalmap 1/1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.7/0.65
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap 0.39
water.lightDirection -0.325729/.832654/.447871
water.color 0.6/0.6/0.63
water.deepColor 0.6/0.6/0.63
water.waterAlphaDepth 0
water.waterShallowAlpha 1
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 905/55/632
game.setBeforeSpawnCameraPosition 2 905/55/632
game.enablefreecamera 1
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Bocage\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .860/.878/.875
renderer.globalLodPercent 1
renderer.globalAmbientColor .075
renderer.ambientColor .075
renderer.diffuseColor .6/.6/.6
renderer.specularColor .3/.3/.3
renderer.animatedMeshdiffusefactor 0.55
renderer.animatedMeshAmbientColor 0.35
treeRenderer.billboardLightScale 0.3
shadow.shadowColor 0.5
textureManager.alternativePath Texture/Air/B17/AmeSum
textureManager.alternativePath Texture/Air/bf109/GerSum
textureManager.alternativePath Texture/Air/BF110/GerSum
textureManager.alternativePath Texture/Air/C47/Bri
textureManager.alternativePath Texture/Air/Ju88A/GerSum
textureManager.alternativePath Texture/Air/Mosquito/BriSum
textureManager.alternativePath Texture/Air/Mustang/AmeSum
textureManager.alternativePath Texture/Air/Spitfire/BriSum
textureManager.alternativePath Texture/Air/Stuka/GerSum
textureManager.alternativePath Texture/Land/AA_Allies/RusSum
textureManager.alternativePath Texture/Land/AT25/AmeSum
textureManager.alternativePath Texture/Land/Browning/AmeSum
textureManager.alternativePath Texture/Land/Defgun/GerSum
textureManager.alternativePath Texture/Land/Flak_38/GerSum
textureManager.alternativePath Texture/Land/Flakpanzer/GerSum
textureManager.alternativePath Texture/Land/Greyhound/AmePac
textureManager.alternativePath Texture/Land/Hanomag/GerSum
textureManager.alternativePath Texture/Land/HD_XA42/Bri
textureManager.alternativePath Texture/Land/Kubelwagen/GerSum
textureManager.alternativePath Texture/Land/M3A1/AmePac
textureManager.alternativePath Texture/Land/M3GMC/AmePac
textureManager.alternativePath Texture/Land/M3Grant/AmeSum
textureManager.alternativePath Texture/Land/M10/AmePac
textureManager.alternativePath Texture/Land/M11-39/GerSum
textureManager.alternativePath Texture/Land/Pak40/GerSum
textureManager.alternativePath Texture/Land/PanzerIV/GerSum
textureManager.alternativePath Texture/Land/Priest/AmePac
textureManager.alternativePath Texture/Land/R75/GerSum
textureManager.alternativePath Texture/Land/Sherman/Bri
textureManager.alternativePath Texture/Land/SturmGeschutz/GerSum
textureManager.alternativePath Texture/Land/Tiger/GerSum
textureManager.alternativePath Texture/Land/Wespe/GerSum
textureManager.alternativePath Texture/Land/Willy/AmePac
textureManager.alternativePath Texture/Sea/Elco80/Ame
textureManager.alternativePath Texture/Sea/Fletcher/Ame2
textureManager.alternativePath Texture/Sea/Lcvp/Bri
textureManager.alternativePath Texture/Sea/Type38/GerEur
textureManager.alternativePath Texture/Soldiers/Canadian/Summer
textureManager.alternativePath Texture/Soldiers/German/Summer
textureManager.alternativePath Texture/Weapons/AmeSum
textureManager.alternativePath Texture/Weapons/AmeEur
textureManager.alternativePath Texture/Weapons/Ger
textureManager.alternativePath Texture/Weapons/GerEur
textureManager.alternativePath Texture/BF/German
textureManager.alternativePath Texture/BF/Camo
textureManager.alternativePath Texture/BF/Burned
textureManager.alternativePath Texture/BF/Europe/Alt1
textureManager.alternativePath Texture/BF/Europe
textureManager.alternativePath Texture/Sky/Alt
textureManager.alternativePath Texture/Terrain/Grass
Game.setViewDistance 500
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 500
game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout_44
game.setKit 1 1 German_Assault_44
game.setKit 1 2 German_AT_44
game.setKit 1 3 German_Medic_44
game.setKit 1 4 German_Engineer_44
game.setTeamSkin 2 CanadianSoldier
game.setKit 2 0 Canadian_Scout
game.setKit 2 1 Canadian_Assault
game.setKit 2 2 Canadian_AT
game.setKit 2 3 Canadian_Medic
game.setKit 2 4 Canadian_Engineer
rem game.setActiveCombatArea 128 128 896 896
run Init/SkyAndSun
run Init/Terrain
water.specularEnable 1
water.texLayer1 texture/water31
water.texLayer2 texture/water32
water.normalMap texture/normalMap04
water.scrollDirectionNormalmap 1/1
water.scrollDirection1 1/0
water.scrollDirection2 0/1
water.specularColor 0.75/0.7/0.65
water.scrollLayer1 0.02
water.scrollLayer2 0.02
water.scrollNormalmap 0.01
water.specularStreakFactor 0.001
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap 0.39
water.lightDirection -0.325729/.832654/.447871
water.color 0.6/0.6/0.63
water.deepColor 0.6/0.6/0.63
water.waterAlphaDepth 0
water.waterShallowAlpha 1
run Sounds/Environment
game.setBeforeSpawnCameraPosition 1 905/55/632
game.setBeforeSpawnCameraPosition 2 905/55/632
game.enablefreecamera 1