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archives/bf1942/levels/hellendoorn.rfa
bf1942/levels/hellendoorn/Sounds/River.ssc
#templateLevel HIGH newPatch load @ROOT/Sound/@RTD/river.wav loop minDistance 5 volume .5 randomStartPitch 0.2 / 0.0 priority -10 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 30 param 80 param 1 param -1 endEffect #templateLevel MEDIUM newPatch load @ROOT/Sound/@RTD/river.wav loop minDistance 5 volume .5 randomStartPitch 0.2 / 0.0 priority -10 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 15 param 1 param -1 endEffect