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archives/bf1942/levels/hellendoorn.rfa
bf1942/levels/hellendoorn/Sounds/River.ssc
#templateLevel HIGH
newPatch
load @ROOT/Sound/@RTD/river.wav
loop
minDistance 5
volume .5
randomStartPitch 0.2 / 0.0
priority -10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 30
param 80
param 1
param -1
endEffect
#templateLevel MEDIUM
newPatch
load @ROOT/Sound/@RTD/river.wav
loop
minDistance 5
volume .5
randomStartPitch 0.2 / 0.0
priority -10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 15
param 1
param -1
endEffect