This page is under construction
archives/bf1942/levels/telemark.rfa
bf1942/levels/telemark/Init.con
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.setTextureParam envmap bf1942\levels\Telemark\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .05/.08/.12
renderer.globalLodPercent 1
renderer.globalAmbientColor .09/.09/.11
renderer.ambientColor .1/.1/.1
renderer.diffuseColor .3/.3/.3
renderer.specularColor .15/.15/.15
renderer.animatedMeshAmbientColor .15/.15/.17
treeRenderer.billboardLightScale 0.3/.33/.4
shadow.shadowColor 0.4


textureManager.alternativePath Texture/Air/AichiVal/JapWin
textureManager.alternativePath Texture/Air/B17/AmeWin
textureManager.alternativePath Texture/Air/bf109/GerWin
textureManager.alternativePath Texture/Air/BF110/GerWin
textureManager.alternativePath Texture/Air/C47/BriWin
textureManager.alternativePath Texture/Air/Corsair/AmeWin
textureManager.alternativePath Texture/Air/Ilyushin/RusWin
textureManager.alternativePath Texture/Air/Ju88A/GerWin
textureManager.alternativePath Texture/Air/Mosquito/AmeWin
textureManager.alternativePath Texture/Air/Mustang/AmeWin
textureManager.alternativePath Texture/Air/SBD/AmeWin
textureManager.alternativePath Texture/Air/Spitfire/BriWin
textureManager.alternativePath Texture/Air/Stuka/GerWin
textureManager.alternativePath Texture/Air/Yak9/RusWin
textureManager.alternativePath Texture/Air/Zero/JapWin

textureManager.alternativePath Texture/Land/AA_Allies/AmeWin
textureManager.alternativePath Texture/Land/AT25/AmeWin
textureManager.alternativePath Texture/Land/BlackMedal/JapWin
textureManager.alternativePath Texture/Land/Browning/AmeWin
textureManager.alternativePath Texture/Land/Chi-ha/JapWin
textureManager.alternativePath Texture/Land/Defgun/AmeWin
textureManager.alternativePath Texture/Land/Flak_38/GerWin
textureManager.alternativePath Texture/Land/Flakpanzer/GerWin
textureManager.alternativePath Texture/Land/Greyhound/AmeWin
textureManager.alternativePath Texture/Land/Hanomag/GerWin
textureManager.alternativePath Texture/Land/HD_XA42/AmeWin
textureManager.alternativePath Texture/Land/Ho-Ha/JapWin
textureManager.alternativePath Texture/Land/Katyusha/RusWin
textureManager.alternativePath Texture/Land/KettenKrad/GerWin
textureManager.alternativePath Texture/Land/Kubelwagen/GerWin
textureManager.alternativePath Texture/Land/LVT4/AmeWin
textureManager.alternativePath Texture/Land/Lynx/AmeWin
textureManager.alternativePath Texture/Land/M3A1/AmeWin
textureManager.alternativePath Texture/Land/M3GMC/AmeWin
textureManager.alternativePath Texture/Land/M3Grant/AmeWin
textureManager.alternativePath Texture/Land/M10/AmeWin
textureManager.alternativePath Texture/Land/M11-39/GerWin
textureManager.alternativePath Texture/Land/Mg42/GerWin
textureManager.alternativePath Texture/Land/Pak40/GerWin
textureManager.alternativePath Texture/Land/PanzerIV/GerWin
textureManager.alternativePath Texture/Land/Priest/AmeWin
textureManager.alternativePath Texture/Land/R75/GerWin
textureManager.alternativePath Texture/Land/Schwimmwagen/GerWin
textureManager.alternativePath Texture/Land/Sexton/AmeWin
textureManager.alternativePath Texture/Land/Sherman/AmeWin
textureManager.alternativePath Texture/Land/SturmGeschutz/GerWin
textureManager.alternativePath Texture/Land/T34/RusWin
textureManager.alternativePath Texture/Land/T34-85/RusWin
textureManager.alternativePath Texture/Land/Tiger/GerWin
textureManager.alternativePath Texture/Land/Wespe/GerWin
textureManager.alternativePath Texture/Land/Willy/AmeWin

textureManager.alternativePath Texture/Sea/Daihatsu/JapWin
textureManager.alternativePath Texture/Sea/Elco80/AmeWin
textureManager.alternativePath Texture/Sea/Enterprise/AmeWin
textureManager.alternativePath Texture/Sea/Fletcher/AmeWin
textureManager.alternativePath Texture/Sea/Hatsuzuki/JapWin
textureManager.alternativePath Texture/Sea/Lcvp/AmeWin
textureManager.alternativePath Texture/Sea/PrinceOW/AmeWin
textureManager.alternativePath Texture/Sea/Shokaku/JapWin
textureManager.alternativePath Texture/Sea/Type38/JapWin
textureManager.alternativePath Texture/Sea/Yamato/JapWin

textureManager.alternativePath Texture/Weapons/AmeWin
textureManager.alternativePath Texture/Weapons/GerWin

textureManager.alternativePath Texture/Soldiers/German/Face/Win
textureManager.alternativePath Texture/Soldiers/German/Winter
textureManager.alternativePath Texture/Soldiers/British/Face/1
textureManager.alternativePath Texture/Soldiers/British/Winter

textureManager.alternativePath Texture/BF/Winter

textureManager.alternativePath Texture/Sky/Night

textureManager.alternativePath Texture/Terrain/Snow


Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 100
renderer.fogend 400

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout_44
game.setKit 1 1 German_Assault_44
game.setKit 1 2 German_AT_44
game.setKit 1 3 German_Medic_44
game.setKit 1 4 German_Engineer_44

game.setTeamSkin 2 BritishSoldier
game.setKit 2 0 GB_Scout_44
game.setKit 2 1 GB_Assault_44
game.setKit 2 2 GB_AT_44
game.setKit 2 3 GB_Medic_44
game.setKit 2 4 GB_Engineer_44

game.setActiveCombatArea 0 0 1792 1792

run Init/SkyAndSun
run Init/Terrain

water.deepColor 0.3/0.3/0.4
water.specularEnable 1
water.texLayer1 texture/water32
water.texLayer2 texture/water22
water.normalMap texture/normalMap04
water.scrollDirectionNormalmap 1/-1
water.scrollDirection1 1/1
water.scrollDirection2 -1/-1
water.specularColor 0.5/0.5/0.6
water.scrollLayer1 0.01
water.scrollLayer2 0.01
water.scrollNormalmap 0.01
water.specularStreakFactor 0.0005
water.tileLayer1 0.5
water.tileLayer2 0.49
water.tileNormalmap 0.48
water.lightDirection -0.3/0.5/-0.65
water.color 0.1/0.1/0.3
water.waterColorDepth 4
water.waterAlphaDepth 0.1
water.waterShallowAlpha 0.8
water.envmapcolor 0.7/0.8/0.7

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 1185/50/570
game.setBeforeSpawnCameraPosition 2 1185/50/570

game.enablefreecamera 1