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archives/bf1942/levels/telemark.rfa
bf1942/levels/telemark/Init/SkyAndSun.con
TextureManager.mipmaps 0
rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Gazala_M1
Sky.initSky
Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed 0 0
Cloud.setHeight 3500
Sky.changeOfsCloudHeight 2500
Sky.changeOfsCloudDist 333
Sky.setCloudFog 0
sky.changeOfsSkyHeight 0
Sky.setRotAngle -124
sky.sunLightDirectionVec 0.459/0.475/-0.750
TextureManager.mipmaps 1
rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Gazala_M1
Sky.initSky
Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed 0 0
Cloud.setHeight 3500
Sky.changeOfsCloudHeight 2500
Sky.changeOfsCloudDist 333
Sky.setCloudFog 0
sky.changeOfsSkyHeight 0
Sky.setRotAngle -124
sky.sunLightDirectionVec 0.459/0.475/-0.750
TextureManager.mipmaps 1