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archives/bf1942/levels/gothic_line.rfa
bf1942/levels/gothic_line/ai/conditions.con
if v_arg1 == host

rem *** Create Conditions ***

rem *** Gothic Line ***

rem ** scramble **
aiStrategy.createConstantCondition noEnemyCentreCond Crisp Equal Enemy Centre 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition maxOneEnemyCPCond Crisp EqualSmaller Enemy ControlPoint 2
aiStrategy.setConditionStrength Required

rem ** sneak **
aiStrategy.createConstantCondition noEastCond Crisp Equal Friendly East 0
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition noCentreCond Crisp Equal Friendly Centre 0
aiStrategy.setConditionStrength Required

rem ** noFriendlyCPCond **
aiStrategy.createConstantCondition maxTwoCP Crisp EqualSmaller Friendly ControlPoint 3
aiStrategy.setConditionStrength Required

rem ** holdAndCamp **
aiStrategy.createConstantCondition allFriendlyCPCond Crisp Equal Friendly ControlPoint 4
aiStrategy.setConditionStrength Required

aiStrategy.createConstantCondition noEnemyCPCond Crisp Equal Enemy ControlPoint 0
aiStrategy.setConditionStrength Required

endIf