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Archives/bf1942/levels/Raid_On_Agheila.rfa
bf1942/levels/Raid_On_Agheila/Sounds/Crickets.con
rem *** Crickets_1 ***
ObjectTemplate.create SimpleObject Crickets_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 20
ObjectTemplate.loadSoundScript Crickets_1.ssc
rem *** Crickets_1 ***
ObjectTemplate.create SimpleObject Crickets_2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 20
ObjectTemplate.loadSoundScript Crickets_2.ssc
rem *** Crickets_1 ***
ObjectTemplate.create SimpleObject Crickets_3
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 20
ObjectTemplate.loadSoundScript Crickets_1.ssc
rem *** Crickets_1 ***
ObjectTemplate.create SimpleObject Crickets_4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 20
ObjectTemplate.loadSoundScript Crickets_2.ssc
rem *** Crickets_1 ***
ObjectTemplate.create SimpleObject Crickets_5
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 20
ObjectTemplate.loadSoundScript Crickets_1.ssc
rem *** Crickets_1 ***
ObjectTemplate.create SimpleObject Crickets_6
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 20
ObjectTemplate.loadSoundScript Crickets_2.ssc
rem *** Crickets enviroment 1 ***
ObjectTemplate.create SimpleObject Crickets_env_1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_env.ssc
ObjectTemplate.triggerRadius 80
rem *** Crickets enviroment 2 ***
ObjectTemplate.create SimpleObject Crickets_env_2
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_env.ssc
ObjectTemplate.triggerRadius 80
rem *** Crickets enviroment 3 ***
ObjectTemplate.create SimpleObject Crickets_env_3
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_env.ssc
ObjectTemplate.triggerRadius 80
rem *** Crickets enviroment 4 ***
ObjectTemplate.create SimpleObject Crickets_env_4
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.loadSoundScript Crickets_env.ssc
ObjectTemplate.triggerRadius 80