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Archives/bf1942/levels/Anzio.rfa
bf1942/levels/Anzio/Sounds/Seagulls.con
rem *** Seagulls_01 ***
ObjectTemplate.create SimpleObject Seagulls_01
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 100
objectTemplate.loadSoundScript Seagulls_1.ssc
rem *** Seagulls_02 ***
ObjectTemplate.create SimpleObject Seagulls_02
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 100
objectTemplate.loadSoundScript Seagulls_2.ssc
rem *** Seagulls_03 ***
ObjectTemplate.create SimpleObject Seagulls_03
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 50
objectTemplate.loadSoundScript Seagulls_2.ssc
ObjectTemplate.create SimpleObject Seagulls_01
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 100
objectTemplate.loadSoundScript Seagulls_1.ssc
rem *** Seagulls_02 ***
ObjectTemplate.create SimpleObject Seagulls_02
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 100
objectTemplate.loadSoundScript Seagulls_2.ssc
rem *** Seagulls_03 ***
ObjectTemplate.create SimpleObject Seagulls_03
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.triggerRadius 50
objectTemplate.loadSoundScript Seagulls_2.ssc