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Archives/bf1942/levels/Anzio.rfa
bf1942/levels/Anzio/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = bf1942\levels\Anzio\Textures\env_Market_02.dds
NegativeX = bf1942\levels\Anzio\Textures\env_Market_04.dds
PositiveY = bf1942\levels\Anzio\Textures\env_Market_05.dds
NegativeY = bf1942\levels\Anzio\Textures\env_Market_06.dds
PositiveZ = bf1942\levels\Anzio\Textures\env_Market_01.dds
NegativeZ = bf1942\levels\Anzio\Textures\env_Market_03.dds