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Archives/bf1942/levels/Rush_Hour.rfa
bf1942/levels/Rush_Hour/GameTypes/Ctf.con
run Tweaks/KitTweaks
run Tweaks/MaterialTweaks
run Tweaks/SoldierTweaks

run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates

if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
run Ctf/ObjectSpawns v_arg1
run Ctf/ControlPoints v_arg1

rem *** CREATE FLAG BASES ***
object.create UKbase
Object.absolutePosition 418.13/74.98/221.62
Object.rotation 0/0/0

object.create GEbase
Object.absolutePosition 656.07/75.98/724.01
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------

else

rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create FlagPole
Object.absolutePosition 418.13/74.98/221.62
Object.rotation 0/0/0

object.create FlagPole
Object.absolutePosition 656.07/75.98/724.01
Object.rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf