This page is under construction
Archives/bf1942/levels/Rush_Hour.rfa
bf1942/levels/Rush_Hour/Init/Terrain.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
GeometryTemplate.create PatchTerrain patchGeometry
GeometryTemplate.file bf1942\levels\Rush_Hour\Heightmap
GeometryTemplate.materialMap bf1942\levels\Rush_Hour\Materialmap
GeometryTemplate.materialSize 256
GeometryTemplate.targetTriCount 5000
GeometryTemplate.worldSize 1024
GeometryTemplate.yScale 0.600000
GeometryTemplate.texBaseName bf1942\levels\Rush_Hour\Textures\Tx
GeometryTemplate.texOffsetX 0
GeometryTemplate.texOffsetY 0
GeometryTemplate.detailTexName bf1942\levels\Rush_Hour\Textures\Detail
GeometryTemplate.waterLevel 0.000000
GeometryTemplate.seaFloorLevel 0
GeometryTemplate.lodDistance 350

ObjectTemplate.create SimpleObject terrainObject
ObjectTemplate.geometry patchGeometry
objectTemplate.createNotInGrid 1

Object.create terrainObject
Object.setName track
Object.absolutePosition 0/0/0
Object.rotation 0/0/0

Console.worldSize 1024

Terrain.ShadowAmbient 80/80/90
Terrain.ShadowBorderFadeTime 0.25
Terrain.ShadowSamplingCullY 15