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Archives/bf1942/levels/Baghdad.rfa
bf1942/levels/Baghdad/Init/SkyAndSun.con
rem Baghdad
TextureManager.mipmaps 0
rem ************************
rem *** Lenzflare ***
rem ************************
rem
rem *** "TSun" of primitive LensFlare ***
rem
ObjectTemplate.create LensFlare TSun
ObjectTemplate.setLensFlareCount 15
ObjectTemplate.setBackFlareCount 0
ObjectTemplate.setCoronaCount 2
ObjectTemplate.initLensFlares
ObjectTemplate.setVisibilityAngleDeg 360
REM *** Falre no:1 ***
REM
ObjectTemplate.setFlareSrcBlend BMSourceAlpha 0
ObjectTemplate.setFlareDestBlend BMOne 0
ObjectTemplate.setFlareTexture ring5.tga 0
ObjectTemplate.setFlareSize 3 0
ObjectTemplate.setFlareScale -1.5 0
ObjectTemplate.setFlareRot 0 0
ObjectTemplate.setFlareColor 212/116/0/50 0
ObjectTemplate.setFlareDistFadeScale 1 0
REM *** Corona no:1 - Red aura***
REM
ObjectTemplate.setCoronaSrcBlend BMSourceAlpha 1
ObjectTemplate.setCoronaDestBlend BMOne 1
ObjectTemplate.setCoronaTexture sunflare9.tga 1
ObjectTemplate.setCoronaSize 10 1
ObjectTemplate.setCoronaScale 10 1
ObjectTemplate.setCoronaRot 0 1
ObjectTemplate.setCoronaColor 212/116/0/100 1
REM **
Object.create TSun
Object.isSaveable 0
Object.name sun
ObjectTemplate.setflarefadeall 0.1
ObjectTemplate.setcoronafadeall 0.3
rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Battleaxe_m1
Sky.initSky
** Clouds
GeometryTemplate.create StandardMesh Cloud
GeometryTemplate.file cloud
Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed -0.03 0.015
Cloud.setHeight 300
Sky.changeOfsCloudHeight 300
Sky.changeOfsCloudDist 100
Sky.setCloudFog 1
Sky.setSun sun
sky.changeOfsSkyHeight 0
Sky.setRotAngle 265
sky.sunLightDirectionVec 0.783/0.38/-0.49
TextureManager.mipmaps 1
TextureManager.mipmaps 0
rem ************************
rem *** Lenzflare ***
rem ************************
rem
rem *** "TSun" of primitive LensFlare ***
rem
ObjectTemplate.create LensFlare TSun
ObjectTemplate.setLensFlareCount 15
ObjectTemplate.setBackFlareCount 0
ObjectTemplate.setCoronaCount 2
ObjectTemplate.initLensFlares
ObjectTemplate.setVisibilityAngleDeg 360
REM *** Falre no:1 ***
REM
ObjectTemplate.setFlareSrcBlend BMSourceAlpha 0
ObjectTemplate.setFlareDestBlend BMOne 0
ObjectTemplate.setFlareTexture ring5.tga 0
ObjectTemplate.setFlareSize 3 0
ObjectTemplate.setFlareScale -1.5 0
ObjectTemplate.setFlareRot 0 0
ObjectTemplate.setFlareColor 212/116/0/50 0
ObjectTemplate.setFlareDistFadeScale 1 0
REM *** Corona no:1 - Red aura***
REM
ObjectTemplate.setCoronaSrcBlend BMSourceAlpha 1
ObjectTemplate.setCoronaDestBlend BMOne 1
ObjectTemplate.setCoronaTexture sunflare9.tga 1
ObjectTemplate.setCoronaSize 10 1
ObjectTemplate.setCoronaScale 10 1
ObjectTemplate.setCoronaRot 0 1
ObjectTemplate.setCoronaColor 212/116/0/100 1
REM **
Object.create TSun
Object.isSaveable 0
Object.name sun
ObjectTemplate.setflarefadeall 0.1
ObjectTemplate.setcoronafadeall 0.3
rem ************************
rem *** Sky ***
rem ************************
GeometryTemplate.create StandardMesh SkyBox
GeometryTemplate.file Sky_Battleaxe_m1
Sky.initSky
** Clouds
GeometryTemplate.create StandardMesh Cloud
GeometryTemplate.file cloud
Sky.addCloud
Cloud.setName cloud_0
Cloud.setSrcBlend BMSourceAlpha
Cloud.setDstBlend BMInvSourceAlpha
Cloud.setTexScale 8
Cloud.setSpeed -0.03 0.015
Cloud.setHeight 300
Sky.changeOfsCloudHeight 300
Sky.changeOfsCloudDist 100
Sky.setCloudFog 1
Sky.setSun sun
sky.changeOfsSkyHeight 0
Sky.setRotAngle 265
sky.sunLightDirectionVec 0.783/0.38/-0.49
TextureManager.mipmaps 1