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Archives/bf1942/levels/BlackMantis_Takeoff.RFA
bf1942/levels/BlackMantis_Takeoff/Textures/ENVMAP_G_.rcm
[CubeMap]
PositiveX = DC_Final\levels\BlackMantis_Takeoff\Textures\env_BlackMantis_Takeoff_04.dds
NegativeX = DC_Final\levels\BlackMantis_Takeoff\Textures\env_BlackMantis_Takeoff_02.dds
PositiveY = DC_Final\levels\BlackMantis_Takeoff\Textures\env_BlackMantis_Takeoff_05.dds
NegativeY = DC_Final\levels\BlackMantis_Takeoff\Textures\env_BlackMantis_Takeoff_06.dds
PositiveZ = DC_Final\levels\BlackMantis_Takeoff\Textures\env_BlackMantis_Takeoff_03.dds
NegativeZ = DC_Final\levels\BlackMantis_Takeoff\Textures\env_BlackMantis_Takeoff_01.dds