This page is under construction
Archives/bf1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/Objects/Opposition_TOW/Objects.con
rem
rem *** Opposition_TOW ***
rem
ObjectTemplate.create PlayerControlObject Opposition_TOW
ObjectTemplate.networkableInfo Stationary_TOW_BodyInfo
ObjectTemplate.setSoldierExitLocation -0.5/0/-1.0 0.5/0/-1.0
ObjectTemplate.aiTemplate Opposition_TOW
ObjectTemplate.geometry tripod_m1
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.setPcoId 0
ObjectTemplate.HasArmor 1
ObjectTemplate.HitPoints 45
ObjectTemplate.MaxHitPoints 45
ObjectTemplate.Material 45
Objecttemplate.GUIIndex 80
ObjectTemplate.setVehicleIcon "Vehicle/Icon_Browning.tga"
ObjectTemplate.setNumberOfWeaponIcons 1

ObjectTemplate.addTemplate OppositionTOWSoldierSpawn
ObjectTemplate.setPosition 0/0/-1.0
ObjectTemplate.timeToLiveAfterDeath 1

ObjectTemplate.addArmorEffect 0 e_ExplAni01 0/0/0
ObjectTemplate.addArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.addArmorEffect 0 e_scrapmetal 0/-1/0

rem ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_bullet.tga"
rem ObjectTemplate.setPrimaryAmmoBar ABHeatBarOnly
ObjectTemplate.setPrimaryAmmoIcon "Ammo/Icon_rocket.tga"
ObjectTemplate.setPrimaryAmmoBar ABAmmoBarReloadBar

ObjectTemplate.setCrossHairType CHTCrossHair
ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTStationaryMG
ObjectTemplate.setToolTipType TTStationaryMG

ObjectTemplate.setMinimapIcon "Minimap/minimap_icon_stationary_16x16.tga"

ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.setHasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.addTemplate StationaryTOWPoint
ObjectTemplate.setPosition 0/0.1/0
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate StationaryTOWSeat
rem ObjectTemplate.setPosition 0/0.0/-0.65
ObjectTemplate.setPosition 0.25/1.0/-0.75
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate StationaryTOWEntry
rem ObjectTemplate.setPosition 0/-0.1/-1
ObjectTemplate.setPosition 0/1/-1
ObjectTemplate.setRotation 0/0/0
rem -------------------------------------

rem *** OppositionTOWSoldierSpawn ***
ObjectTemplate.create SpawnPoint OppositionTOWSoldierSpawn
ObjectTemplate.setSpawnRotation 0/0/0
ObjectTemplate.setSpawnPositionOffset 0/0/0
ObjectTemplate.setSpawnPreventionDelay 0
ObjectTemplate.setSpawnId 0
ObjectTemplate.setGroup 69
ObjectTemplate.setEnterOnSpawn 1
ObjectTemplate.setAIEnterOnSpawn 1
ObjectTemplate.setSpawnAsParaTroper 0