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Archives/bf1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/Objects/TOW/Objects.con

ObjectTemplate.create SimpleObject TowDummy
ObjectTemplate.geometry Tow_Dummy

ObjectTemplate.create FireArms TOW
ObjectTemplate.setNetworkableInfo Vehicle_TOW_Info
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.geometry TOW_Body
ObjectTemplate.aiTemplate TOW_Launcher
ObjectTemplate.projectileTemplate TOW_Projectile
ObjectTemplate.visibleDummyProjectileTemplate TowDummy
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 10
ObjectTemplate.numOfMag 1
rem ObjectTemplate.magType 0
rem *** Tan decreased fire rate slightly to help balance massive firepower ***
rem ObjectTemplate.reloadtime 0.3
ObjectTemplate.reloadtime 0.25
ObjectTemplate.recoilSpeed 50.0
ObjectTemplate.roundOfFire 0.25
ObjectTemplate.autoReload 1
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.altFireOnce 1
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.addDevFire 0


Rem *** Deviation Begin *****
ObjectTemplate.velocity 50
rem ObjectTemplate.velocity 100
ObjectTemplate.setFireDev 0.7 0.3 0.048
ObjectTemplate.setMinDev 0.5

Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1

ObjectTemplate.addSkeletonIK Bip01_R_Hand .3/-0.1/-.05 -30/80/90
ObjectTemplate.addSkeletonIK Bip01_L_Hand -.5/-0.3/0 30/-100/-90

ObjectTemplate.addTemplate e_MuzzHeavy
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/0.8
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.1/-6
ObjectTemplate.setRotation 179.99/0/0


rem *** Sound TOW ***
ObjectTemplate.loadSoundScript Sounds/TOW.ssc