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Archives/bf1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/StandardMesh/AerialA_m1.rs
subshader "AerialA_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/tripod_o";
}
subshader "AerialA_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/trafficlight01";
}