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Archives/bf1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/StandardMesh/BuildingI_m1.rs
subshader "BuildingI_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/SD1vg2_r";
}
subshader "BuildingI_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/WhiteWall01_lh";
}
subshader "BuildingI_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/SandyWall01_lh";
}
subshader "BuildingI_m1_Material3" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/cityh9_b";
}
subshader "BuildingI_m1_Material4" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "texture/subhouse_stn11_s";
}
subshader "BuildingI_m1_Material5" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 1 1 1;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/window06";
}