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Archives/bf1942/levels/BlackMantis.RFA
bf1942/levels/BlackMantis/StandardMesh/DM_buildingsite_m1.rs
subshader "DM_buildingsite_m1_Material0" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/dc_slums_aptwindows1";
}

subshader "DM_buildingsite_m1_Material1" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/Floor";
}

subshader "DM_buildingsite_m1_Material2" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/city_apt-roof1";
}

subshader "DM_buildingsite_m1_Material3" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/Wood01_lh";
}

subshader "DM_buildingsite_m1_Material4" "StandardMesh/Default"
{
   lighting true;
   materialDiffuse 0.588235 0.588235 0.588235;
   lightingSpecular false;
   texture "bf1942/levels/BlackMantis/texture/mkt_pavillion-tent1";
}