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Archives/bf1942/levels/DC_Cornered.rfa
bf1942/levels/DC_Cornered/AIPathfinding.con
rem *** Set number of AStar resources ***
ai.numAStarResources 12

rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel

rem *** Tank ***
ai.addSearchMap Tank0 0 0 25 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 538/359,932/692
ai.setSmoothing 0 20

rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 30 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 538/359,932/692
ai.setSmoothing 1 10

rem *** Boat ***
ai.addSearchMap Boat2 1 15 3 1 0.3 2.5 0 2 4
ai.addSearchType Boat 2 2
ai.setMapSpawnPoints 2 750/669
ai.setSmoothing 2 20

rem *** LandingCraft ***
ai.addSearchMap LandingCraft3 1 1.4 30 4.0 0.3 2.5 0 2 4
ai.addSearchType LandingCraft 3 2
ai.setMapSpawnPoints 3 750/669
ai.setSmoothing 3 20

rem *** Load maps ***
ai.loadMaps