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Archives/bf1942/Levels/Hellendoorn.rfa
bf1942/Levels/Hellendoorn/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run ctf/ControlPointTemplates
run Ctf/ObjectSpawns v_arg1
run ctf/ControlPoints v_arg1
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 697.534/64.0102/771.895
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 298.86/83.1124/510.155
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 697.534/64.0102/771.895
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 298.86/83.1124/510.155
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run ctf/ControlPointTemplates
run Ctf/ObjectSpawns v_arg1
run ctf/ControlPoints v_arg1
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 697.534/64.0102/771.895
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 298.86/83.1124/510.155
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 697.534/64.0102/771.895
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 298.86/83.1124/510.155
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf