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Archives/bf1942/Levels/Hellendoorn.rfa
bf1942/Levels/Hellendoorn/Sounds/Birds_and_Trees.ssc
################################################################ #templateLevel HIGH newPatch ######################### ### Birds_and_Trees 1 ### ######################### load @ROOT/Sound/@RTD/X2Bird_sings_1.wav loop volume .4 minDistance 4 randomStartPitch .1/.1 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 4 param 20 param 1 param -1 endEffect ######################### ### Birds_and_Trees 3 ### ######################### load @ROOT/Sound/@RTD/X2Bird_sings_3.wav loop volume .4 minDistance 4 randomStartPitch .1/.1 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 4 param 20 param 1 param -1 endEffect ################################################################ #templateLevel MEDIUM newPatch ######################### ### Birds_and_Trees 3 ### ######################### load @ROOT/Sound/@RTD/X2Bird_sings_3.wav loop volume .4 minDistance 4 randomStartPitch .1/.1 priority -9 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 4 param 20 param 1 param -1 endEffect