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Archives/bf1942/Levels/Hellendoorn.rfa
bf1942/Levels/Hellendoorn/Sounds/River_Salerno.ssc
################################################################ #templateLevel HIGH newPatch load @ROOT/Sound/@RTD/X2Water_lake_01.wav loop minDistance 15 volume .6 randomStartPitch 0.2 / 0.2 priority -10 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 10 param 30 param 1 param -1 endEffect ################################################################ #templateLevel MEDIUM newPatch load @ROOT/Sound/@RTD/X2Water_lake_01.wav loop minDistance 10 volume .6 randomStartPitch 0.2 / 0.2 priority -10 *** Distance Volume *** beginEffect controlDestination Volume controlSource Distance envelope Ramp param 5 param 20 param 1 param -1 endEffect