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Archives/bf1942/Levels/Essen.rfa
bf1942/Levels/Essen/ObjectiveMode/ObjectiveSpawners.con
if v_arg1 == host
rem ============================= OBJECTS to destroy ================
Object.create TurbineSpawner
Object.absolutePosition 264.313/38.1271/824.126
Object.rotation -90/0/0
Object.setName Turbine01
Object.setTeam 1
Object.create TurbineSpawner
Object.absolutePosition 299.772/38.1271/823.964
Object.rotation -90/0/0
Object.setName Turbine02
Object.setTeam 1
Object.create TurbineSpawner
Object.absolutePosition 264.385/38.1271/906.872
Object.rotation 90/0/0
Object.setName Turbine03
Object.setTeam 1
rem // Axis = 1 , Allied = 2
rem ============================= ATTACKERS ========================================
Object.create DestroyTurbineObjectiveSpawner01
object.setName ObjectiveSpawner01
Object.create DestroyTurbineObjectiveSpawner02
object.setName ObjectiveSpawner02
Object.create DestroyTurbineObjectiveSpawner03
object.setName ObjectiveSpawner03
object.create AlliedANDCompositeObjectiveSpawner
object.setName ALLIED
object.create AxisTimerObjectiveSpawner
object.setName AXIS
endIf
rem ============================= OBJECTS to destroy ================
Object.create TurbineSpawner
Object.absolutePosition 264.313/38.1271/824.126
Object.rotation -90/0/0
Object.setName Turbine01
Object.setTeam 1
Object.create TurbineSpawner
Object.absolutePosition 299.772/38.1271/823.964
Object.rotation -90/0/0
Object.setName Turbine02
Object.setTeam 1
Object.create TurbineSpawner
Object.absolutePosition 264.385/38.1271/906.872
Object.rotation 90/0/0
Object.setName Turbine03
Object.setTeam 1
rem // Axis = 1 , Allied = 2
rem ============================= ATTACKERS ========================================
Object.create DestroyTurbineObjectiveSpawner01
object.setName ObjectiveSpawner01
Object.create DestroyTurbineObjectiveSpawner02
object.setName ObjectiveSpawner02
Object.create DestroyTurbineObjectiveSpawner03
object.setName ObjectiveSpawner03
object.create AlliedANDCompositeObjectiveSpawner
object.setName ALLIED
object.create AxisTimerObjectiveSpawner
object.setName AXIS
endIf