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Archives/bf1942/Levels/Peenemunde.rfa
bf1942/Levels/Peenemunde/AIpathFinding.con
rem *** pathfinding debug mode
rem game.aiPathfindingDebuggingActive 1
rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***
if v_arg1 == host
rem *** Set number of AStar resources ***
ai.numAStarResources 10
rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel
rem *** Tank ***
ai.addSearchMap Tank0 0 0 30 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 816.981/1141.81,1179.52/459.869
ai.setSmoothing 0 20
rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 35 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 816.981/1141.81, 1179.52/459.869
ai.setSmoothing 1 10
rem *** Boat ***
ai.addSearchMap Boat2 1 8 30 4.0 0.3 2.5 0 2 5
ai.addSearchType Boat 2 2
ai.setMapSpawnPoints 2 1407.65/373.649
ai.setSmoothing 2 20
rem *** LandingCraft ***
ai.addSearchMap LandingCraft3 1 1.4 30 4.0 0.3 2.5 0 2 5
ai.addSearchType LandingCraft 3 2
ai.setMapSpawnPoints 3 1407.65/373.649
ai.setSmoothing 3 20
*** Amphibius ***
ai.addSearchMap Amphibius4 0 1000 30 4.0 0.3 2.5 0
ai.addSearchType Amphibius 4 0
ai.setMapSpawnPoints 4 816.981/1141.81,1179.52/459.869
ai.setSmoothing 4 20
rem *** Load maps ***
ai.loadMaps
endIf
rem game.aiPathfindingDebuggingActive 1
rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***
if v_arg1 == host
rem *** Set number of AStar resources ***
ai.numAStarResources 10
rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel
rem *** Tank ***
ai.addSearchMap Tank0 0 0 30 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 816.981/1141.81,1179.52/459.869
ai.setSmoothing 0 20
rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 35 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 816.981/1141.81, 1179.52/459.869
ai.setSmoothing 1 10
rem *** Boat ***
ai.addSearchMap Boat2 1 8 30 4.0 0.3 2.5 0 2 5
ai.addSearchType Boat 2 2
ai.setMapSpawnPoints 2 1407.65/373.649
ai.setSmoothing 2 20
rem *** LandingCraft ***
ai.addSearchMap LandingCraft3 1 1.4 30 4.0 0.3 2.5 0 2 5
ai.addSearchType LandingCraft 3 2
ai.setMapSpawnPoints 3 1407.65/373.649
ai.setSmoothing 3 20
*** Amphibius ***
ai.addSearchMap Amphibius4 0 1000 30 4.0 0.3 2.5 0
ai.addSearchType Amphibius 4 0
ai.setMapSpawnPoints 4 816.981/1141.81,1179.52/459.869
ai.setSmoothing 4 20
rem *** Load maps ***
ai.loadMaps
endIf