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Archives/bf1942/Levels/Peenemunde.rfa
bf1942/Levels/Peenemunde/Sounds/Ocean6.ssc
#templateLevel HIGH
newPatch
load @ROOT/Sound/@RTD/Ocean.wav
loop
minDistance 8
volume 10
randomStartPitch 0.3 / 0.08
priority -10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 8
param 30
param 1
param -1
endEffect
#################################################################
#templateLevel MEDIUM
newPatch
load @ROOT/Sound/@RTD/Ocean.wav
loop
minDistance 5
volume 10
randomStartPitch 0.3 / 0.08
priority -10
*** Distance Volume ***
beginEffect
controlDestination Volume
controlSource Distance
envelope Ramp
param 5
param 15
param 1
param -1
endEffect