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Archives/bf1942/Levels/Gothic_Line.rfa
bf1942/Levels/Gothic_Line/GameTypes/Ctf.con
run Ctf/SpawnpointManagerSettings
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
run Ctf/ObjectSpawns v_arg1
run Ctf/ControlPoints v_arg1
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 616.422/8.26602/178.226
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 867.226/87.4986/457.35
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 616.422/8.26602/178.226
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 867.226/87.4986/457.35
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf
run Ctf/SoldierSpawnTemplates
run Ctf/SoldierSpawns
run Ctf/ObjectSpawnTemplates
run Ctf/ControlPointTemplates
run Ctf/ObjectSpawns v_arg1
run Ctf/ControlPoints v_arg1
if v_arg1 == host
rem ----- Host
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 616.422/8.26602/178.226
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 867.226/87.4986/457.35
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
else
rem ----- Join
rem ----------------------------------------------------------------------------
rem *** CREATE FLAG BASES ***
object.create redBase
Object.absolutePosition 616.422/8.26602/178.226
Object.Rotation 0/0/0
object.create blueBase
Object.absolutePosition 867.226/87.4986/457.35
Object.Rotation 0/0/0
rem ----------------------------------------------------------------------------
endIf