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Archives/bf1942/Levels/Gothic_Line.rfa
bf1942/Levels/Gothic_Line/Init.con
rem
rem **** Initialize level specific rendering settings.
rem

renderer.globalAmbientColor .01
renderer.ambientColor .12
renderer.diffuseColor .5
renderer.specularColor .1
renderer.animatedMeshDiffuseFactor 0.55
renderer.animatedMeshAmbientColor 0.15
rem textureManager.alternativePath Texture/ItalyBritts

ShaderManager.setTextureParam envmap bf1942\levels\Gothic_Line\Textures\ENVMAP_G_.rcm
renderer.vertexFogEnable 1
renderer.fogColorVec .718/.730/.738
renderer.fogstart 75
renderer.fogend 400

shadow.shadowColor .5

Game.setViewDistance 450
Game.spawnPlayers 1

treeRenderer.billboardLightScale 0.4

rem
rem *** Define flags ***
rem
ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedUSFlag

game.setActiveCombatArea 128 0 896 896

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 German_Scout
game.setKit 1 1 German_Assault
game.setKit 1 2 German_AT
game.setKit 1 3 German_Medic
game.setKit 1 4 German_Engineer

game.setTeamSkin 2 USSoldier
game.setKit 2 0 US_Scout
game.setKit 2 1 US_Assault
game.setKit 2 2 US_AT
game.setKit 2 3 US_Medic
game.setKit 2 4 US_Engineer

run Init/SkyAndSun
run Init/Terrain

water.specularEnable 1
water.texLayer1 texture/water07
water.texLayer2 texture/water08
water.normalMap texture/normalMap02
water.scrollDirectionNormalmap -1/-1
water.scrollDirection1 1/-1
water.scrollDirection2 0/1
water.specularColor 0.7/0.67/0.7
water.scrollLayer1 0.02
water.scrollLayer2 0.03
water.scrollNormalmap 0.01
water.specularStreakFactor 0.01
water.tileLayer1 0.5
water.tileLayer2 0.5
water.tileNormalmap 0.5
water.lightDirection -0.3/0.5/-0.65
water.color 0.8/0.9/0.85
water.deepcolor 0.5/0.5/0.5

run Sounds/Environment

rem *** Set team 1 ***
game.setBeforeSpawnCameraPosition 1 847/115/390
rem *** Set team 2 ***
game.setBeforeSpawnCameraPosition 2 720/15/167


Game.setLevelCheck 4267987016