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Archives/bf1942/levels/Casemate_001.rfa
bf1942/levels/Casemate/StandardMesh/poster_1_sanomat.rs
subshader "material_0" "StandardMesh/Default"
{
   texture "texture/poster_1";
   lighting false;
   twosided true;
   materialDiffuse 1.0 1.0 1.0;
   materialSpecular 1.0 1.0 1.0;
   materialSpecularPower 12.5;
}