This page is under construction
Archives/bf1942/levels/Operation_Tanne_Ost_001.rfa
bf1942/levels/Operation_Tanne_Ost/StandardMesh/wreck_BMWR75_M1.rs
subshader "wreck_BMWR75_M1_Material0" "StandardMesh/Default"
{
   lighting true;
   lightingSpecular false;
   materialDiffuse 1 1 1;
   transparent true;
   twosided true;
   texture "texture/wreck_BMWR75_CE";
}