This page is under construction
Archives/bf1942/levels/Kilpeenjoki.rfa
bf1942/levels/Kilpeenjoki/tdm/ControlPointTemplates.con
rem ControlPointTemplates.con created by Battlecraft 1942
rem (D:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods\finnwars\bf1942\levels\Kilpeenjoki/tdm/ControlPointTemplates.con)

NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- Bog ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Bog
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Bog
ObjectTemplate.radius 2
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 25
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Guard ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Guard
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Guard
ObjectTemplate.radius 2
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 25
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Bridgehead ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Bridgehead
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Bridgehead
ObjectTemplate.radius 50
ObjectTemplate.team 0
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 25
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.onlyTakableByTeam 1
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- West_Trenches ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint West_Trenches
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName West_Trenches
ObjectTemplate.radius 2
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- East_Trenches ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint East_Trenches
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName East_Trenches
ObjectTemplate.radius 2
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 6
ObjectTemplate.objectSpawnerId 6
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Artillery_point ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Artillery_point
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Artillery_point
ObjectTemplate.radius 2
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 7
ObjectTemplate.objectSpawnerId 7
ObjectTemplate.areaValue 35
ObjectTemplate.timeToGetControl 0
ObjectTemplate.timeToLoseControl 2
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
ObjectTemplate.geometry flagbase_m1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem EndOfFile