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Archives/bf1942/levels/Kilpeenjoki_001.rfa
bf1942/levels/Kilpeenjoki/Init.con
rem *********************************************
rem Created by Battlecraft 1942. Copyright (c)2003,2004 Digital Illusions CE
rem *********************************************
ShaderManager.setTextureParam envmap bf1942\levels\Kilpeenjoki\Textures\ENVMAP_G_.rcm
renderer.globalLodPercent 1
renderer.globalAmbientColor 0.100000/0.100000/0.100000
renderer.ambientColor 0.120000/0.110000/0.120000
renderer.diffuseColor 0.350000/0.300000/0.200000
renderer.specularColor 0.300000/0.300000/0.300000
renderer.vertexFogEnable 1
renderer.fogColorVec 0.680000/0.620000/0.550000
renderer.animatedMeshAmbientColor 0.15
textureManager.alternativePath bf1942/levels/Kilpeenjoki/texture
textureManager.alternativePath bf1942/levels/Kilpeenjoki/treemesh/billboards
textureManager.alternativePath texture/summerset2
textureManager.alternativePath texture/summer/
textureManager.alternativePath texture/


shadow.shadowColor 0.550000

Game.setViewDistance 400
Game.spawnPlayers 1
renderer.fogstart 0
renderer.fogend 400

ObjectTemplate.create Flag BlueFlag
ObjectTemplate.team 1
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedGeFlag

ObjectTemplate.create Flag RedFlag
ObjectTemplate.team 2
ObjectTemplate.networkableInfo FlagBodyInfo
ObjectTemplate.radius 5
ObjectTemplate.TimeToReSpawn 10
ObjectTemplate.addTemplate AnimatedSoFlag

game.setTeamSkin 1 GermanSoldier
game.setKit 1 0 FinSummer_1941_Sniper
game.setKit 1 1 FinSummer_1941_Soldier1
game.setKit 1 2 FinSummer_1941_Soldier2
game.setKit 1 3 FinSummer_1941_Support
game.setKit 1 4 FinSummer_1941_Engineer
game.setKit 1 5 FinSummer_1941_Default

game.setTeamSkin 2 RussianSoldier
game.setKit 2 0 RusSummer_1941_Sniper
game.setKit 2 1 RusSummer_1941_Soldier1
game.setKit 2 2 RusSummer_1941_Soldier2
game.setKit 2 3 RusSummer_1941_LMG
game.setKit 2 4 RusSummer_1941_Engineer
game.setKit 2 5 RusSummer_1941_Default

game.setLevelCheck 2242588848
game.setActiveCombatArea 0 0 1024 1024

shaderManager.setDefaultShaderSolidColor 0.2/0.2/0.2

run Init/SkyAndSun
run Init/Terrain

game.assaultTeam 2

water.specularEnable 1
water.texLayer1 texture/water05
water.texLayer2 texture/water06
water.normalMap texture/normalMap01
water.scrollDirectionNormalmap 1.000000/0.000000
water.scrollDirection1 1.000000/-0.500000
water.scrollDirection2 1.000000/0.500000
water.specularColor 0.650000/0.550000/0.400000
water.scrollLayer1 0.020000
water.scrollLayer2 0.020000
water.scrollNormalmap 0.020000
water.specularStreakFactor 0.001000
water.tileLayer1 0.500000
water.tileLayer2 0.500000
water.tileNormalmap 1.000000
water.lightDirection -0.300000/0.500000/-0.650000
water.color 1.000000/1.000000/1.000000
water.deepColor 1.000000/1.000000/1.000000
water.waterAlphaDepth 0.000000
water.waterShallowAlpha 0.500000

run Sounds/Environment

game.setBeforeSpawnCameraPosition 1 512.000000/98.600006/382.000000
game.setBeforeSpawnCameraPosition 2 512.000000/98.600006/502.000000

run Objects/betoni/geometries.con
run Objects/betoni/objects.con

run Objects/betoni2/geometries.con
run Objects/betoni2/objects.con

run Objects/betoni3/geometries.con
run Objects/betoni3/objects.con

run Objects/kuralevy_p/kuralevy_p.con

run Objects/ponttooni/ponttooni.con

run Objects/medboxxpack_m1/Medbox.con