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Archives/bf1942/levels/Battle_of_Stirling/Battle_of_Stirling.rfa
Bf1942/levels/Battle_of_Stirling/AIpathFinding.con
rem *** pathfinding debug mode
rem game.aiPathfindingDebuggingActive 1

rem *** Set number of maps ***
rem ai.setNSearchMaps 2 *** DEPRICATED ***
rem ai.setNSearchTypes 2 *** DEPRICATED ***

rem *** Set number of AStar resources ***
ai.numAStarResources 10

rem *** Setup map parameters ***
rem *** searchMap name/waterHeight/waterDepth/maxSlope/brush/lowClipLevel/hiClipLevel/considerAITypes
rem *** searchType name/mapNum/minSearchLevel

rem *** Tank ***
ai.addSearchMap Tank0 0 0 25 3.0 0.3 2.5 0
ai.addSearchType Tank 0 0
ai.setMapSpawnPoints 0 495.081/886.874

rem *** Infantry ***
ai.addSearchMap Infantry1 0 1.5 30 1.0 0.4 2.0 1
ai.addSearchType Infantry 1 0
ai.setMapSpawnPoints 1 376.687/203.812

rem *** Boat ***
ai.addSearchType Boat2

rem *** LandingCraft ***
ai.addSearchType LandingCraft3

rem *** Car ***
ai.addSearchMap Car4 0 0 20 4.0 0.3 2.5 0
ai.addSearchType Car 2 0
ai.setMapSpawnPoints 2 495.081/886.874

rem *** Load maps ***
ai.loadMaps