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Archives/bf1942/levels/A_Sliver_of_Hope_FH/A_Sliver_of_Hope_FH.RFA
bf1942/levels/A_Sliver_of_Hope_FH/AI/Strategies.con
rem *** Create Strategies ***
rem *** A Sliver of Hope ***


aiStrategy.createStrategy OilRush
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 3
aiStrategy.NumberOfDefences 1
rem aiStrategy.TimeLimit 240
aiStrategy.setPrerequisite OilRushPrereq
aiStrategy.setStrategicObjectsModifier Oil 8.0 Hostile
aiStrategy.setStrategicObjectsModifier Oil 7.0 Neutral
aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned

aiStrategy.createStrategy breakOut
aiStrategy.Aggression 1.0
aiStrategy.NumberOfAttacks 1
aiStrategy.NumberOfDefences 0
aiStrategy.setPrerequisite breakOutPrereq
aiStrategy.setStrategicObjectsModifier ControlPoint 4.0
aiStrategy.setStrategicObjectsModifier oil 5.0

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rem *** Create Strategies ***


rem *** Bocage ***

rem aiStrategy.createStrategy bridgeRush
rem aiStrategy.Aggression 1.0
rem aiStrategy.NumberOfAttacks 1
rem aiStrategy.NumberOfDefences 0
rem aiStrategy.TimeLimit 240
rem aiStrategy.setPrerequisite bridgeRushPrereq
rem aiStrategy.setStrategicObjectsModifier Bridge 10.0 Hostile
rem aiStrategy.setStrategicObjectsModifier Bridge 10.0 Neutral
rem aiStrategy.setStrategicObjectsModifier Base 0.2
rem aiStrategy.setStrategicObjectsModifier Centre 0.5
rem aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned

rem aiStrategy.createStrategy germanSecureIsland
rem aiStrategy.Aggression 1.0
rem aiStrategy.NumberOfAttacks 2
rem aiStrategy.NumberOfDefences 0
rem aiStrategy.TimeLimit 240
rem aiStrategy.setPrerequisite germanSecureIslandPrereq
rem aiStrategy.setStrategicObjectsModifier Centre 10.0 Hostile
rem aiStrategy.setStrategicObjectsModifier South 0.2 Hostile
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Hostile
rem aiStrategy.setStrategicObjectsModifier Centre 10.0 Neutral
rem aiStrategy.setStrategicObjectsModifier South 0.2 Neutral
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Neutral
rem aiStrategy.setStrategicObjectsModifier North 2.0 Owned
rem aiStrategy.setStrategicObjectsModifier South 4.0 Owned
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Owned

rem aiStrategy.createStrategy britishSecureIsland
rem aiStrategy.Aggression 1.0
rem aiStrategy.NumberOfAttacks 2
rem aiStrategy.NumberOfDefences 0
rem aiStrategy.TimeLimit 240
rem aiStrategy.setPrerequisite britishSecureIslandPrereq
rem aiStrategy.setStrategicObjectsModifier Centre 10.0 Hostile
rem aiStrategy.setStrategicObjectsModifier North 0.2 Hostile
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Hostile
rem aiStrategy.setStrategicObjectsModifier Centre 10.0 Neutral
rem aiStrategy.setStrategicObjectsModifier North 0.2 Neutral
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Neutral
rem aiStrategy.setStrategicObjectsModifier North 4.0 Owned
rem aiStrategy.setStrategicObjectsModifier South 2.0 Owned
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Owned

rem aiStrategy.createStrategy double
rem aiStrategy.Aggression 1.0
rem aiStrategy.NumberOfAttacks 2
rem aiStrategy.NumberOfDefences 0
rem aiStrategy.TimeLimit 280
rem aiStrategy.setPrerequisite doublePrereq
rem aiStrategy.setStrategicObjectsModifier ControlPoint 10.0
rem aiStrategy.setStrategicObjectsModifier Safe 0.2 Owned
rem aiStrategy.setStrategicObjectsModifier Base 0.2 Owned

rem aiStrategy.createStrategy finalPush
rem aiStrategy.Aggression 1.0
rem aiStrategy.NumberOfAttacks 1
rem aiStrategy.NumberOfDefences 0
rem aiStrategy.setPrerequisite finalPushPrereq
rem aiStrategy.setStrategicObjectsModifier Base 10.0 Hostile
rem aiStrategy.setStrategicObjectsModifier Base 10.0 Neutral

rem aiStrategy.createStrategy breakOut
rem aiStrategy.Aggression 1.0
rem aiStrategy.NumberOfAttacks 1
rem aiStrategy.NumberOfDefences 0
rem aiStrategy.setPrerequisite breakOutPrereq
rem aiStrategy.setStrategicObjectsModifier ControlPoint 4.0
rem aiStrategy.setStrategicObjectsModifier Centre 3.0