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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/Conquest/ControlPointTemplates.con
NetworkableInfo.createNewInfo ControlPointInfo
NetworkableInfo.setPredictionMode PMNone
NetworkableInfo.setBasePriority c_NIGhostAlways

rem -----------------------------------------
rem --- german_occupation_camp ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint german_occupation_camp
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName German_Occupation_Camp_
ObjectTemplate.radius 80
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 1
ObjectTemplate.objectSpawnerId 1
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
rem ObjectTemplate.geometry flagbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- invasion_point_baker ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint invasion_point_baker
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Invasion_Point_Baker
ObjectTemplate.radius 80
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 5
ObjectTemplate.objectSpawnerId 5
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
rem ObjectTemplate.geometry flagbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- marketplace_of_foy ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint marketplace_of_foy
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Marketplace_of_Foy
ObjectTemplate.radius 80
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 3
ObjectTemplate.objectSpawnerId 3
ObjectTemplate.areaValue 30
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
rem ObjectTemplate.geometry flagbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- u_s__frontlinen_camp ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint u_s__frontlinen_camp
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName U_S__Frontlinen_Camp
ObjectTemplate.radius 150
ObjectTemplate.team 2
ObjectTemplate.spawnGroupId 2
ObjectTemplate.objectSpawnerId 2
ObjectTemplate.areaValue 10
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
rem ObjectTemplate.geometry flagbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem -----------------------------------------
rem --- Monastary ---
rem -----------------------------------------
ObjectTemplate.create ControlPoint Monastary
ObjectTemplate.networkableInfo ControlPointInfo
ObjectTemplate.setControlPointName Monastary
ObjectTemplate.radius 50
ObjectTemplate.team 1
ObjectTemplate.spawnGroupId 4
ObjectTemplate.objectSpawnerId 4
ObjectTemplate.areaValue 20
ObjectTemplate.timeToGetControl 10
ObjectTemplate.timeToLoseControl 10
ObjectTemplate.disableIfEnemyInsideRadius 0
ObjectTemplate.disableWhenLosingControl 0
ObjectTemplate.loseControlWhenEnemyClose 1
ObjectTemplate.loseControlWhenNotClose 0
rem ObjectTemplate.geometry flagbase_m1
rem ObjectTemplate.hasCollisionPhysics 1
rem ObjectTemplate.addTemplate AnimatedFlag
ObjectTemplate.setPosition 0.000000/8.200000/0.000000
ObjectTemplate.setTeamGeometry 1 flagge_m1
ObjectTemplate.setTeamGeometry 2 flagus_m1

rem EndOfFile