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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/LoadOuts/Axis/5CloseQuartersMp40/Objects.con
ObjectTemplate.create Kit 5GE_CloseQuartersMp40
ObjectTemplate.setType Assault
ObjectTemplate.setKitTeam 1
ObjectTemplate.geometry Kit_Axis_Assault
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.networkableInfo KitInfo
ObjectTemplate.addTemplate German_Helmet
ObjectTemplate.addTemplate German_hippacks
ObjectTemplate.setRandomGeometries 9
ObjectTemplate.addTemplate Chutedisabler
ObjectTemplate.loadSoundScript sound/SoldierFallingHigh.ssc

ObjectTemplate.setHealthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
ObjectTemplate.setHealthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_axisKnife.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_grenadeaxis.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_mp40.tga"
ObjectTemplate.addWeaponIcon "Weapon/Icon_noicon.tga"

ObjectTemplate.setKitIcon 4 "kits/Icon_MP40Ger_selected.tga"
ObjectTemplate.setKitName 4 "CLOSE QUARTERS"
ObjectTemplate.setKitActiveName 4 "ACTIVE"

rem *** The order is important, first the best weapons!
ObjectTemplate.addTemplate MP40
ObjectTemplate.addTemplate GrenadeAxis
ObjectTemplate.addTemplate KnifeAxis


ObjectTemplate.aiTemplate Assault