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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Vehicles/Common/Mortar/Weapons.con
ObjectTemplate.create FireArms MortarFirearm
ObjectTemplate.setNetworkableInfo TankFireArmInfo
ObjectTemplate.loadSoundScript Sounds/Mortar.ssc
ObjectTemplate.aiTemplate PriestMainGun
rem -------------------------------------
ObjectTemplate.addTemplate MortarBarrel
ObjectTemplate.addTemplate e_MuzzPriest
ObjectTemplate.setPosition 0/0/0.5
ObjectTemplate.setRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.projectileTemplate SaMortarProjectile
ObjectTemplate.projectilePosition 0/0/1
ObjectTemplate.magSize 10
ObjectTemplate.numOfMag 1
ObjectTemplate.velocity 100
ObjectTemplate.autoReload 1
ObjectTemplate.reloadtime 0.2
ObjectTemplate.roundOfFire 0.2
ObjectTemplate.fireingForce 120
ObjectTemplate.recoilSpeed 10
ObjectTemplate.recoilSize 0



rem *** SaMortarProjectile ***
ObjectTemplate.create Projectile SaMortarProjectile
ObjectTemplate.createNotInGrid 1
ObjectTemplate.geometry projectile_m1
ObjectTemplate.gravityModifier 2.0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.hasResponsePhysics 1
ObjectTemplate.timeToLive CRD_NONE/10/0/0
ObjectTemplate.damageType 1
ObjectTemplate.material 234
ObjectTemplate.material2 206
ObjectTemplate.radius 15
ObjectTemplate.hasCollisionEffect 1
ObjectTemplate.minDamage 0.1
ObjectTemplate.distToStartLoseDamage 1
ObjectTemplate.distToMinDamage 4000
ObjectTemplate.addTemplate e_PanzShootTrail