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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Allied/3/x----Bar1918/Objects.con
ObjectTemplate.create HandFireArms Bar1918
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate 7,62mmProjectile
ObjectTemplate.setTracerTemplate Tracer_7,62mmProjectile CRD_UNIFORM/1/3/0
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.magSize 20
ObjectTemplate.numOfMag 7
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 8
objectTemplate.aiTemplate BarAI
ObjectTemplate.zoomFov 0.7
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.07
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1

ObjectTemplate.altFireOnce 1
rem objectTemplate.UseScope 1

Rem *** Deviation Begin *****

ObjectTemplate.velocity 750
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/0.2/0.4/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.1/0.1/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0


ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.setFireDev 6.0 0.65 0.25
ObjectTemplate.setDevMod 1.8 1.7 0.9
ObjectTemplate.setMinDev 0.6
ObjectTemplate.setTurnDev 4.0 0.1 0.1 0.065
ObjectTemplate.setSpeedDev 6.0 0.3 0.25 0.125
ObjectTemplate.setMiscDev 4.0 3.5 0.065


Rem *** Deviation End *****

ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/bar1918.ssc
ObjectTemplate.GUIIndex 18
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Bar_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Bar_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 48
ObjectTemplate.setAmomBarPosX 5
ObjectTemplate.setAmomBarPosY -11
ObjectTemplate.setCrossHairType CHTCrossHair

ObjectTemplate.createSkeleton animations/Bar1918.ske
ObjectTemplate.useSkeletonPartAsMain Bar1918
ObjectTemplate.addTemplate Bar1918Lod

ObjectTemplate.addTemplate e_MuzzSG44
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 0
ObjectTemplate.setPosition 0/0.06/0.675
ObjectTemplate.setRotation 0/0/0

ObjectTemplate.addTemplate e_shell792mm
ObjectTemplate.setInputId -1
ObjectTemplate.startoneffects 1
ObjectTemplate.setPosition 0/0.04/0.28
ObjectTemplate.setRotation 0/0/0

rem ** SimpleObjects

ObjectTemplate.create SimpleObject Bar1918Trigger
ObjectTemplate.geometry Bar1918Trigger

ObjectTemplate.create SimpleObject Bar1918Mag
ObjectTemplate.geometry Bar1918Mag

ObjectTemplate.create SimpleObject Bar1918Plupp
ObjectTemplate.geometry Bar1918Plupp

ObjectTemplate.create SimpleObject Bar1918Simple
ObjectTemplate.geometry Shad_Bar1918

ObjectTemplate.create SimpleObject Bar_Bipod
ObjectTemplate.geometry Bar_Bipod


ObjectTemplate.create AnimatedBundle Bar1918Complex
ObjectTemplate.geometry Bar1918
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate Bar_Bipod
ObjectTemplate.createSkeleton animations/Bar1918.ske
ObjectTemplate.addTemplate Bar1918Trigger
ObjectTemplate.bindToSkeletonPart trigger
ObjectTemplate.addTemplate Bar1918Mag
ObjectTemplate.bindToSkeletonPart Mag
ObjectTemplate.addTemplate Bar1918Plupp
ObjectTemplate.bindToSkeletonPart plupp

ObjectTemplate.create LodObject Bar1918Lod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate Bar1918Complex
ObjectTemplate.addTemplate Bar1918Simple