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Archives/bf1942/levels/ms_battle_of_foy/MS_BATTLE_OF_FOY.rfa
bf1942/levels/MS_BATTLE_OF_FOY/objects/Weapons/Allied/3/x----GarandSniper/Objects.con
ObjectTemplate.create HandFireArms GarandSniper
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.zoomFov 0.1
objectTemplate.UseScope 1
ObjectTemplate.projectileTemplate 7,62mmProjectile
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 8
ObjectTemplate.numOfMag 7
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 4
ObjectTemplate.fireOnce 1
ObjectTemplate.allowReloadOnEmptyClipOnly 1
ObjectTemplate.ejectClipTime 0.6
ObjectTemplate.altFireOnce 1
objectTemplate.aiTemplate GarandSniperAI
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.07
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 750
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.0/2.0/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.5/0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setDevMod 1.5 0.9 1.25
ObjectTemplate.setMinDev 0
ObjectTemplate.setTurnDev 2.5 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 4.0 0.3 0.25 0.21
ObjectTemplate.setMiscDev 3.5 3.5 0.095
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/Garand.ssc
ObjectTemplate.GUIIndex 18
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_Garand_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_Garand_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setScopeIcon "sniper.tga"
ObjectTemplate.setSniperSight 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.createSkeleton animations/M1Garand.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate GarandSniperLod
ObjectTemplate.addTemplate e_MuzzGun
ObjectTemplate.setPosition 0/0.05/0.84
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shellM1Garand
ObjectTemplate.setPosition 0/0.1/0.41
ObjectTemplate.setRotation 0/0/0
rem ** SimpleObjects
ObjectTemplate.create SimpleObject GarandScope
ObjectTemplate.geometry GarandScope
ObjectTemplate.create AnimatedBundle GarandSniperComplex
ObjectTemplate.geometry M1Garand
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate GarandScope
ObjectTemplate.setPosition -0.02/0.065/0.05
ObjectTemplate.createSkeleton animations/M1Garand.ske
ObjectTemplate.addTemplate M1Garandtrigger
ObjectTemplate.bindToSkeletonPart trigger
ObjectTemplate.addTemplate M1GarandReload
ObjectTemplate.bindToSkeletonPart reload
ObjectTemplate.addTemplate M1GarandPlupp
ObjectTemplate.bindToSkeletonPart plupp
ObjectTemplate.addTemplate M1GarandMagasin
ObjectTemplate.bindToSkeletonPart mag
ObjectTemplate.addTemplate M1GarandClip
ObjectTemplate.bindToSkeletonPart clip
ObjectTemplate.create LodObject GarandSniperLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate GarandSniperComplex
ObjectTemplate.addTemplate M1GarandSimple
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.itemIndex 3
ObjectTemplate.zoomFov 0.1
objectTemplate.UseScope 1
ObjectTemplate.projectileTemplate 7,62mmProjectile
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 8
ObjectTemplate.numOfMag 7
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 4
ObjectTemplate.roundOfFire 4
ObjectTemplate.fireOnce 1
ObjectTemplate.allowReloadOnEmptyClipOnly 1
ObjectTemplate.ejectClipTime 0.6
ObjectTemplate.altFireOnce 1
objectTemplate.aiTemplate GarandSniperAI
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.1/0/0
ObjectTemplate.soldierCameraPosition -0.06/-0.04/-0.07
ObjectTemplate.addRootSpeed 0
ObjectTemplate.AmmoType 1
Rem *** Deviation Begin *****
ObjectTemplate.velocity 750
ObjectTemplate.setRecoilForceUp CRD_UNIFORM/1.0/2.0/0
ObjectTemplate.setRecoilForceLeftRight CRD_UNIFORM/-0.5/0.5/0
ObjectTemplate.setHasRecoilForce 1
ObjectTemplate.setGoBackOnRecoil 0
ObjectTemplate.setFireDev 3.0 1.5 0.07
ObjectTemplate.setDevMod 1.5 0.9 1.25
ObjectTemplate.setMinDev 0
ObjectTemplate.setTurnDev 2.5 0.1 0.1 0.175
ObjectTemplate.setSpeedDev 4.0 0.3 0.25 0.21
ObjectTemplate.setMiscDev 3.5 3.5 0.095
Rem *** Deviation End *****
ObjectTemplate.fireInCameraDof 1
ObjectTemplate.loadSoundScript Sounds/Garand.ssc
ObjectTemplate.GUIIndex 18
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/magbar_Garand_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/magbar_Garand_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 20
ObjectTemplate.setAmomBarPosX 6
ObjectTemplate.setAmomBarPosY -17
ObjectTemplate.setAmomBarTextPosX 5
ObjectTemplate.setAmomBarTextPosY 10
ObjectTemplate.setScopeIcon "sniper.tga"
ObjectTemplate.setSniperSight 1
ObjectTemplate.setCrossHairType CHTNone
ObjectTemplate.createSkeleton animations/M1Garand.ske
ObjectTemplate.useSkeletonPartAsMain Base
ObjectTemplate.addTemplate GarandSniperLod
ObjectTemplate.addTemplate e_MuzzGun
ObjectTemplate.setPosition 0/0.05/0.84
ObjectTemplate.setRotation 0/0/0
ObjectTemplate.addTemplate e_shellM1Garand
ObjectTemplate.setPosition 0/0.1/0.41
ObjectTemplate.setRotation 0/0/0
rem ** SimpleObjects
ObjectTemplate.create SimpleObject GarandScope
ObjectTemplate.geometry GarandScope
ObjectTemplate.create AnimatedBundle GarandSniperComplex
ObjectTemplate.geometry M1Garand
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.addTemplate GarandScope
ObjectTemplate.setPosition -0.02/0.065/0.05
ObjectTemplate.createSkeleton animations/M1Garand.ske
ObjectTemplate.addTemplate M1Garandtrigger
ObjectTemplate.bindToSkeletonPart trigger
ObjectTemplate.addTemplate M1GarandReload
ObjectTemplate.bindToSkeletonPart reload
ObjectTemplate.addTemplate M1GarandPlupp
ObjectTemplate.bindToSkeletonPart plupp
ObjectTemplate.addTemplate M1GarandMagasin
ObjectTemplate.bindToSkeletonPart mag
ObjectTemplate.addTemplate M1GarandClip
ObjectTemplate.bindToSkeletonPart clip
ObjectTemplate.create LodObject GarandSniperLod
ObjectTemplate.lodselector HandWeaponLodSelector
ObjectTemplate.addTemplate GarandSniperComplex
ObjectTemplate.addTemplate M1GarandSimple